Hi, thanks for the great work!
I've encountered some issues when running the demos. It seems that the number of GPUs should be a factor of the number of objects to avoid bugs in the distributed processing setup.
I also have a question about input point numbers: How does the number of input points influence the performance? In your paper, you mentioned using 100,000 points per shape. Would the performance degrade with fewer points?
Hi, thanks for the great work!
I've encountered some issues when running the demos. It seems that the number of GPUs should be a factor of the number of objects to avoid bugs in the distributed processing setup.
I also have a question about input point numbers: How does the number of input points influence the performance? In your paper, you mentioned using 100,000 points per shape. Would the performance degrade with fewer points?