If the %ShaderName contains brackets, the resulting code will be truncated and produce a compile error.
For example, this line:
%ShaderName("Warren's Fast Fur - V6/Fast Fur - Lite (Skin Only)")
...will result in the last 2 characters being truncated:
Shader "Warren's Fast Fur - V6/Fast Fur - Lite (Skin Only
The correct output should be:
Shader "Warren's Fast Fur - V6/Fast Fur - Lite (Skin Only)"
If the %ShaderName contains brackets, the resulting code will be truncated and produce a compile error.
For example, this line:
%ShaderName("Warren's Fast Fur - V6/Fast Fur - Lite (Skin Only)")...will result in the last 2 characters being truncated:
Shader "Warren's Fast Fur - V6/Fast Fur - Lite (Skin OnlyThe correct output should be:
Shader "Warren's Fast Fur - V6/Fast Fur - Lite (Skin Only)"