Why not have a Debug boolean for plugin that prints useful information like state change and other info if Debug is true.
And maybe in the future even an array of strings with debug levels.
Depending on the debug level we print stuff about the actor.
Why not have a Debug boolean for plugin that prints useful information like state change and other info if Debug is true.
And maybe in the future even an array of strings with debug levels.
Depending on the debug level we print stuff about the actor.