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GstHandlerControl.cpp
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85 lines (76 loc) · 2.16 KB
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/*
* If not stated otherwise in this file or this component's license file the
* following copyright and licenses apply:
*
* Copyright 2024 RDK Management
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "GstHandlerControl.h"
#include "PlayerLogManager.h"
#include <cstdio>
#include <string>
GstHandlerControl::ScopeHelper& GstHandlerControl::ScopeHelper::operator=(GstHandlerControl::ScopeHelper&& other)
{
if(mpController)
{
mpController->handlerEnd();
}
mpController = other.mpController;
other.mpController = nullptr;
return *this;
}
void GstHandlerControl::handlerEnd()
{
std::lock_guard<std::mutex> guard(mSync);
mInstanceCount--;
if(mInstanceCount<0)
{
mInstanceCount=0;
MW_LOG_ERR("instanceCount<0");
}
mDoneCond.notify_one();
}
bool GstHandlerControl::isEnabled() const
{
std::lock_guard<std::mutex> guard(mSync);
return mEnabled;
}
GstHandlerControl::ScopeHelper GstHandlerControl::getScopeHelper()
{
std::lock_guard<std::mutex> guard(mSync);
mInstanceCount++;
return GstHandlerControl::ScopeHelper(this);
}
bool GstHandlerControl::waitForDone(int MaximumDelayMilliseconds, std::string name)
{
const std::chrono::steady_clock::time_point end =
std::chrono::milliseconds{MaximumDelayMilliseconds} + std::chrono::steady_clock::now();
disable();
std::unique_lock<std::mutex> lock(mSync);
while(mInstanceCount && (std::chrono::steady_clock::now()<end))
{
mDoneCond.wait_until(lock, end);
}
if(mInstanceCount)
{
MW_LOG_ERR("GstPlayer: %d instance%s of %s running",
mInstanceCount, mInstanceCount?"s":"", name.c_str());
return false;
}
else
{
MW_LOG_MIL("GstPlayer: all instances of %s completed.", name.c_str());
return true;
}
}