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PlayerMetadata.hpp
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54 lines (48 loc) · 1.35 KB
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/*
* If not stated otherwise in this file or this component's license file the
* following copyright and licenses apply:
*
* Copyright 2024 RDK Management
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file PlayerMetadata.hpp
* @brief Context-free common utility functions.
*/
#ifndef PLAYER_METADATA_HPP
#define PLAYER_METADATA_HPP
#include <string>
#include "PlayerLogManager.h"
// Global variable for player name
static std::string gPlayerName;
/*
* @brief To set the player's name
*
*/
void SetPlayerName(const std::string& name) {
if(name != gPlayerName)
{
MW_LOG_INFO("Set Player Name[%s]",name.c_str());
gPlayerName = name;
}
}
/*
* @brief To get the player's name
*
*/
std::string GetPlayerName() {
MW_LOG_INFO("Get Player Name[%s]",gPlayerName.c_str());
return gPlayerName;
}
#endif // PLAYER_METADATA_HPP