My testing indicates that compiling with Clang gives a noticeable (on the order of 10%) speed improvement - likely because it optimizes the Eigen matrix code a bit better than the VS compiler.
It probably makes sense not to switch the VS project to Clang, since it will make it harder for people to compile out-of-the-box (most people won't have Clang installed). I think it can be specified in the release build process, though.
The only issues I encountered with building the plugin with Clang were a couple of minor iPlug2 things that seem to have already been fixed - but in a later version of iPlug2 than the fork the plugin is currently using.
My testing indicates that compiling with Clang gives a noticeable (on the order of 10%) speed improvement - likely because it optimizes the Eigen matrix code a bit better than the VS compiler.
It probably makes sense not to switch the VS project to Clang, since it will make it harder for people to compile out-of-the-box (most people won't have Clang installed). I think it can be specified in the release build process, though.
The only issues I encountered with building the plugin with Clang were a couple of minor iPlug2 things that seem to have already been fixed - but in a later version of iPlug2 than the fork the plugin is currently using.