To test the fix for the room state synchronization issue:
-
Start the frontend: Run
npm run devin the frontend directory -
Open first browser window:
- Navigate to
http://localhost:3000 - Create a new room (e.g., "test-room")
- Enter username (e.g., "user1")
- Join the room
- Navigate to
-
Add some content:
- Type some code in the editor (e.g., "console.log('Hello from user1');")
- Switch to whiteboard and draw something
- Switch back to editor and add more code
-
Open second browser window:
- Navigate to
http://localhost:3000 - Join the SAME room ("test-room")
- Enter different username (e.g., "user2")
- Navigate to
-
Verify state synchronization:
- The second user should immediately see:
- The code that user1 typed
- The whiteboard drawings from user1
- The correct language setting
- The second user should immediately see:
-
Test real-time sync:
- User2 types in editor → User1 should see changes
- User2 draws on whiteboard → User1 should see drawings
- User1 makes changes → User2 should see them
- ✅ New users get current room state immediately
- ✅ No more "empty state overwrites existing work" bug
- ✅ Real-time synchronization works for both editor and whiteboard
- ✅ No infinite update loops
- Added
RoomStatestruct to store room state - Store code, language, and whiteboard elements per room
- Send current state to new users in WELCOME message
- Update room state when changes are broadcast
- Added initialization tracking to prevent immediate overwrites
- Whiteboard waits for WELCOME message before sending updates
- Code editor waits for initialization before sending changes
- Both components handle initial state from WELCOME message
Check browser console for:
- "WebSocket URL:" - should show correct URL
- "RECEIVED: action 'WELCOME'" - should show state object
- "SENDING: action 'CODE_CHANGE'" - should only appear after initialization