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ScoringMatrix.hpp
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61 lines (48 loc) · 1.4 KB
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/* Copyright (C) 2025 Andrew D. Smith
*
* Author: Andrew D. Smith
*
* This is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*/
#ifndef SCORINGMATRIX_HPP
#define SCORINGMATRIX_HPP
#include "dme2_common.hpp"
#include <array>
#include <limits>
#include <ostream>
#include <string>
#include <vector>
struct Matrix;
struct ScoringMatrix {
ScoringMatrix() = default;
ScoringMatrix(const Matrix &mat, const std::vector<float> &base_comp,
float correction = std::numeric_limits<float>::min());
[[nodiscard]] std::string
tostring() const;
[[nodiscard]] Column &
operator[](const std::size_t i) {
return matrix[i];
}
[[nodiscard]] const Column &
operator[](const std::size_t i) const {
return matrix[i];
}
ScoringMatrix
revcomp() const;
std::vector<Column> matrix;
std::uint32_t width{};
static float default_correction;
};
inline std::ostream &
operator<<(std::ostream &s, const ScoringMatrix &sm) {
return s << sm.tostring();
}
#endif