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avatarframe.h
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56 lines (48 loc) · 1.54 KB
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/*
* avatarframe.h - Sof Game Psi plugin
* Copyright (C) 2011 Aleksey Andreev
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* You can also redistribute and/or modify this program under the
* terms of the Psi License, specified in the accompanied COPYING
* file, as published by the Psi Project; either dated January 1st,
* 2005, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef AVATARFRAME_H
#define AVATARFRAME_H
#include <QGraphicsView>
#include <QGraphicsScene>
class AvatarFrameView : public QGraphicsView
{
Q_OBJECT
public:
AvatarFrameView(QWidget *parent = 0);
static QString avatarFilePath();
bool updateAvatar();
void showPluginInfo();
private:
QGraphicsScene *scene_;
QGraphicsPixmapItem *avatarItem;
QGraphicsTextItem *pluginInfoItem;
private:
void clear();
void loadAvatar();
void clearAvatar();
private slots:
void showContextMenu();
};
#endif // AVATARFRAME_H