What is exactly the procedure to build tilemaker under Windows 10 or 11, either with msvc or gcc ? For the moment, we have a lot of problems to compile because of Boost. We had to use an old version of Boost to compile with success.
What is exactly the procedure to build tilemaker under Windows 10 or 11, either with msvc or gcc ?
For the moment, we have a lot of problems to compile because of Boost. We had to use an old version of Boost to compile with success.