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45 lines (38 loc) · 1.27 KB
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DYING = BURNOUT - Instead of Revive display "Recover"
Weapon has the following entries:
SWORD1 = STICK
SWORD2 = Q-TIP
AXE = SWAB
MORNINGSTAR = PASTEUR (Pasteur pipette)
BLUESWORD = MICROPIPETTE
REDSWORD = ROBOTICARM
GOLDENSWORD = Diploma
Armor:
CLOTHARMOR = T-SHIRT
LEATHERARMOR = LABCOAT
MAILARMOR = GLOVES
PLATEARMOR = GOGGLES
REDARMOR = APRON
GOLDENARMOR = Graduation cap
FIREFOX = BEER power!
ENEMIES:
GOBLIN > bee
RAT > mouse
CRAB > keep
BAT > keep
SKELETON > rat
SKELETON2 > squirrel
OGRE > scorpion
SNAKE > keep
SPECTRE > spider
DEATHKNIGHT > HUMAN
WIZARD > (not a mob)
BOSS > DEAN?
Future changes (TODO):
* Twitter link currently points to browserquest.mozilla.org
* Replace code references to match the objects, mobs, items and achievements added in dataquest
* Add extra characters representing different people in-game.
* Make characters obvious with prefixed names when they speak "Name:".
* Additional game mechanics:
* Quest system: Collect objects or sample mobs and talk to characters for gifts.
* Achievements with more focus on teamplay (jointly kill a mob)