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SnakeGame.py
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148 lines (125 loc) · 3.55 KB
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import turtle
import time
import random
delay = 0.1
score = 1
high_score = 0
wn = turtle.Screen()
wn.title('Snake game by Madhan (Press "w" to start)')
wn.bgcolor('black')
wn.setup(width=600, height=600)
wn.tracer(0)
head = turtle.Turtle()
head.speed(0)
head.shape('square')
head.color('white')
head.penup()
head.goto(0, 0)
head.direction = 'Stop'
food = turtle.Turtle()
colors = random.choice(['red', 'blue', 'green'])
shapes = random.choice(['square', 'triangle', 'circle'])
food.speed(0)
food.shape(shapes)
food.color(colors)
food.penup()
food.goto(0, 100)
segments = []
pen = turtle.Turtle()
pen.speed(0)
pen.shape('square')
pen.color('white')
pen.penup()
pen.hideturtle()
pen.goto(0, 250)
pen.write('Score: 0 High score: 0', align='center',
font=('arial', 24, 'bold'))
def goup():
if head.direction != 'down':
head.direction = 'up'
def godown():
if head.direction != 'up':
head.direction = 'down'
def goleft():
if head.direction != 'right':
head.direction = 'left'
def goright():
if head.direction != 'left':
head.direction = 'right'
def move():
if head.direction == 'up':
y = head.ycor()
head.sety(y+20)
if head.direction == 'down':
y = head.ycor()
head.sety(y-20)
if head.direction == 'left':
x = head.xcor()
head.setx(x-20)
if head.direction == 'right':
x = head.xcor()
head.setx(x+20)
wn.listen()
wn.onkeypress(goup, 'w')
wn.onkeypress(godown, 's')
wn.onkeypress(goleft, 'a')
wn.onkeypress(goright, 'd')
while True:
wn.update()
if head.xcor() > 290 or head.xcor() < -290 or head.ycor() < -290:
time.sleep(1)
head.goto(0, 0)
head.direction = 'Stop'
colors = random.choice(['red', 'blue', 'green'])
shapes = random.choice(['square', 'circle'])
for segment in segments:
segment.goto(1000, 1000)
segments.clear()
score = 0
delay = 0.1
pen.clear()
pen.write('Score: {} High score: {} '.format(
score, high_score), align='center', font=('arial', 24, 'bold'))
if head.distance(food) < 20:
x = random.randint(-270, 270)
y = random.randint(-270, 270)
food.goto(x, y)
new_segment = turtle.Turtle()
new_segment.speed(0)
new_segment.shape('square')
new_segment.color('white')
new_segment.penup()
segments.append(new_segment)
delay -= 0.001
score += 10
if score > high_score:
high_score = score
pen.clear()
pen.write('Score : {} High Score : {}'.format(
score, high_score), align='center', font=('arial', 24, 'bold'))
for index in range(len(segments)-1, 0, -1):
x = segments[index - 1].xcor()
y = segments[index - 1].ycor()
segments[index].goto(x, y)
if len(segments) > 0:
x = head.xcor()
y = head.ycor()
segments[0].goto(x, y)
move()
for segment in segments:
if segment.distance(head) < 20:
time.sleep(1)
head.goto(0, 0)
head.direction = 'stop'
colors = random.choice(['red', 'blue', 'green'])
shapes = random.choice(['square', 'circle'])
for segment in segments:
segment.goto(1000, 1000)
segment.clear()
score = 0
delay = 0.1
pen.clear()
pen.write('Score: {} High score: {} '.format(
score, high_score), align='center', font=('arial', 24, 'bold'))
time.sleep(delay)
wn.mainloop()