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server_interface.c
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590 lines (482 loc) · 22.4 KB
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#include <stdlib.h>
#include "server_types.h"
// 1. The spawn and join should not be in the same thread - causing blocking -> not true multi-threading
// Use a thread-pool configuration (which is the queue manager)
// 2. Use the name to be UID for now (assume no users with same name). Resolved by having login system (further enhancement)
// 3. Accessing shared resources solved by condition variable with reader/writer setup.
// 4. SAY will spawns multiple threads, a 1-1 relation (server to client)
// 5. Mute & unmute lists will have a name list (pointer arrays). (update: client side responsibility)
// 6.
// make this void *
// Discussion note with Josh:
// 1. The spawn and join should not be in the same thread - causing blocking -> not true multi-threading
// Use a thread-pool configuration (which is the queue manager) (DONE, by having the detach)
// 2. Use the name to be UID for now (assume no users with same name). Resolved by having login system (further enhancement)
// 3. Accessing shared resources solved by condition variable with reader/writer setup. (DONE, see Monitor_t)
// 4. SAY will spawns multiple threads, a 1-1 relation (server to client) (???)
// 5. Mute & unmute lists will have a name list (pointer arrays).
// 6. Maximum worker control (DONE, see )
// client to server command interface
// send a string, separated by a space
// e.g., sayto
void *listener(void *arg){
listener_args_t* listener_args = (listener_args_t*)arg;
//takes in the queue and adds the command into it,
//queue is of form: [queue_node_t,...] each queue_node_t has msg and from addr
printf("Server is listening on port %d\n", SERVER_PORT);
while (1)
{
char client_request[BUFFER_SIZE];
struct sockaddr_in client_address;
int rc = udp_socket_read(listener_args->sd, &client_address, client_request, BUFFER_SIZE);
if (rc > 0){
printf("[DEBUG] Server received: '%s' (%d bytes)\n", client_request, rc);
q_append(listener_args->task_queue, client_request, &client_address); // this includes queue full sleep for thread
} else if (rc < 0) {
printf("[DEBUG] udp_socket_read error: %d\n", rc);
}
}
}
client_node_t* find_client_by_address(client_node_t** head, struct sockaddr_in* address){
client_node_t *node = *head;
while((node != NULL) && (memcmp(&(node->client_address), address, sizeof(struct sockaddr_in)) != 0)){
node = node->next;
}
return node;
}
void *connect_to_server(void* args){
execute_command_args_t* cmd_args = (execute_command_args_t*)args; // cast to input type struct
char* name = cmd_args->command->args[0];
Monitor_t* client_linkedList = cmd_args->client_linkedList;
char ** chat_history = cmd_args->chat_history;
int * chat_historyc = cmd_args->chat_historyc;
// writer of linked list
writer_checkin(client_linkedList);
// enter critical section
add_client_to_list(cmd_args->head, cmd_args->tail, cmd_args->from_addr, name);
writer_checkout(client_linkedList);
char server_response[BUFFER_SIZE];
sprintf(server_response, "connsuccess$ %s", name);
int rc = udp_socket_write(cmd_args->sd, cmd_args->from_addr, server_response, MAX_MESSAGE);
printf("Request served: Connection successful for %s\n", name);
char history_msg[RESPONSE_BUFFER_SIZE];
int start = (*chat_historyc > CHAT_HISTORY_SIZE) ? *chat_historyc - CHAT_HISTORY_SIZE : 0;
for (int i = start; i < *chat_historyc; i++){
if (chat_history[i] != NULL){
snprintf(history_msg, RESPONSE_BUFFER_SIZE, "say$ %s", chat_history[i]);
rc = udp_socket_write(cmd_args->sd, cmd_args->from_addr, history_msg, RESPONSE_BUFFER_SIZE);
}
}
printf("Sent chat history to: %s\n", name);
//free heap allocated resources
free(cmd_args->command);
free(cmd_args->from_addr);
free(args);
return NULL;
}
client_node_t* find_client(client_node_t** head, char who[]){
client_node_t* iter = *head;
while((iter != NULL) && (strcmp(iter->client_name, who) != 0) ){
iter = iter->next;
}
if(iter == NULL){
printf("Error, client not found\n");
return NULL;
}
return iter;
}
void *sayto(void *args){
// Example: SAYTO Alice Hello everyone how are you
execute_command_args_t* cmd_args = (execute_command_args_t*)args;
char* to_who = cmd_args->command->args[0];
//join args starting from index 1
char message[MAX_MESSAGE];
join_args(cmd_args->command->args, 1, message, MAX_MESSAGE);
client_node_t* client;
client_node_t* from_who;
Monitor_t* client_linkedList = cmd_args->client_linkedList;
// reader side handling
reader_checkin(client_linkedList);
// enter critical section
client = find_client(cmd_args->head, to_who);
from_who = find_client_by_address(cmd_args->head, cmd_args->from_addr);
reader_checkout(client_linkedList);
if (client != NULL){
//send to reciever
char server_reciever_response[RESPONSE_BUFFER_SIZE];
snprintf(server_reciever_response, RESPONSE_BUFFER_SIZE, "say$ %s:(private message) %s", from_who->client_name, message);
int rc_r = udp_socket_write(cmd_args->sd, &(client->client_address), server_reciever_response, RESPONSE_BUFFER_SIZE);
//send to client
char server_sender_responce[RESPONSE_BUFFER_SIZE];
snprintf(server_sender_responce, RESPONSE_BUFFER_SIZE, "say$ you to %s:(private message) %s", to_who, message);
int rc_s = udp_socket_write(cmd_args->sd, &(from_who->client_address), server_sender_responce, RESPONSE_BUFFER_SIZE);
} else{
//send to client
char server_sender_responce[RESPONSE_BUFFER_SIZE];
snprintf(server_sender_responce, RESPONSE_BUFFER_SIZE, "error$ User not found. (%s)", to_who);
int rc_s = udp_socket_write(cmd_args->sd, &(from_who->client_address), server_sender_responce, RESPONSE_BUFFER_SIZE);
}
//free heap allocated resources
free(cmd_args->command);
free(cmd_args->from_addr);
free(cmd_args);
return NULL;
}
//sayto:
//snprintf(server_response, MAX_MESSAGE, "say$ %s:(private) %s", from_who->client_name, message);
//say:
//snprintf(server_response, MAX_MESSAGE, "say$ %s: %s", from_who->client_name, message);
void *say(void *args){
// Example: SAY Hello everyone!
execute_command_args_t* cmd_args = (execute_command_args_t*)args;
//join all arguments into full message
char full_message[MAX_MESSAGE + MAX_NAME_LEN + 2];
char message[MAX_MESSAGE];
join_args(cmd_args->command->args, 0, message, MAX_MESSAGE);
char ** chat_history = cmd_args->chat_history;
int *chat_historyc = cmd_args->chat_historyc;
client_node_t* node = *(cmd_args->head);
client_node_t* from_who;
reader_checkin(cmd_args->client_linkedList);
from_who = find_client_by_address(cmd_args->head, cmd_args->from_addr);
reader_checkout(cmd_args->client_linkedList);
snprintf(full_message, MAX_MESSAGE + MAX_NAME_LEN + 2, "%s: %s", from_who->client_name, message);
char server_response[RESPONSE_BUFFER_SIZE];
snprintf(server_response, RESPONSE_BUFFER_SIZE, "say$ %s", full_message);
if (*chat_historyc < MAX_MSGS){
chat_history[*chat_historyc] = strdup(full_message);
(*chat_historyc)++;
}
reader_checkin(cmd_args->client_linkedList);
while(node != NULL){
int rc = udp_socket_write(cmd_args->sd, &node->client_address, server_response, RESPONSE_BUFFER_SIZE);
node = node->next;
}
reader_checkout(cmd_args->client_linkedList);
free(cmd_args->command);
free(cmd_args->from_addr);
free(cmd_args);
return NULL;
/*
char* message = cmd_args->command->args[1];
client_node_t *iter = cmd_args->head;
client_node_t *check = cmd_args->tail;
while((iter!=check)&&(iter!=NULL)){
char* send_message[MAX_MESSAGE];
strncat(send_message, who, sizeof(send_message) - strlen(send_message)-1);
strncat(send_message, ": ", sizeof(send_message) - strlen(send_message)-1);
strncat(send_message, message, sizeof(send_message) - strlen(send_message)-1);
int rc = udp_socket_write(cmd_args->sd, &(iter->client_address), send_message, strlen(send_message)+1);
iter = iter->next;
}
*/
}
void *disconnect(void *args){
execute_command_args_t* cmd_args = (execute_command_args_t*)args; // cast to input type struct
client_node_t* node;
char* name;
struct sockaddr_in* client_address;
//find client by their address
reader_checkin(cmd_args->client_linkedList);
node = find_client_by_address(cmd_args->head, cmd_args->from_addr);
if(node == NULL){
reader_checkout(cmd_args->client_linkedList);
free(cmd_args->command);
free(cmd_args->from_addr);
free(args);
return NULL;
}
name = node->client_name;
reader_checkout(cmd_args->client_linkedList);
//remove client from list
writer_checkin(cmd_args->client_linkedList);
// enter critical section
client_address = remove_client_from_list(cmd_args->head, cmd_args->tail, name);
if(client_address != NULL){
writer_checkout(cmd_args->client_linkedList);
// server response
char server_response[MAX_MESSAGE];
snprintf(server_response, MAX_MESSAGE, "disconnresponse$");
int rc = udp_socket_write(cmd_args->sd, client_address, server_response, MAX_MESSAGE);
free(client_address);
} else {
writer_checkout(cmd_args->client_linkedList);
}
free(cmd_args->command);
free(cmd_args->from_addr);
free(args);
return NULL;
}
void *mute(void *args){
execute_command_args_t* cmd_args = (execute_command_args_t*)args; // cast to input type struct
char* username = cmd_args->command->args[0];
//send mute command back to client so they can add to their mute_table
char server_response[MAX_MESSAGE];
snprintf(server_response, MAX_MESSAGE, "mute$ %s", username);
udp_socket_write(cmd_args->sd, cmd_args->from_addr, server_response, MAX_MESSAGE);
free(cmd_args->command);
free(cmd_args->from_addr);
free(cmd_args);
return NULL;
}
void *unmute(void *args){
execute_command_args_t* cmd_args = (execute_command_args_t*)args; // cast to input type struct
char* username = cmd_args->command->args[0];
//send unmute command back to client so they can remove from their mute_table
char server_response[MAX_MESSAGE];
snprintf(server_response, MAX_MESSAGE, "unmute$ %s", username);
udp_socket_write(cmd_args->sd, cmd_args->from_addr, server_response, MAX_MESSAGE);
free(cmd_args->command);
free(cmd_args->from_addr);
free(cmd_args);
return NULL;
}
void *rename_client(void *args){
printf("[DEBUG] Rename hit\n");
execute_command_args_t* cmd_args = (execute_command_args_t*)args; // cast to input type struct
struct sockaddr_in* cli_to_rename = cmd_args->from_addr;
char* new_name = cmd_args->command->args[0];
client_node_t *client;
writer_checkin(cmd_args->client_linkedList);
// critical section
client = find_client_by_address(cmd_args->head, cli_to_rename);
printf("[DEBUG] Renaming %s to %s\n", client->client_name, new_name);
strcpy(client->client_name, new_name);
writer_checkout(cmd_args->client_linkedList);
char server_response[MAX_MESSAGE];
snprintf(server_response, MAX_MESSAGE, "rename$ %s", new_name);
int rc = udp_socket_write(cmd_args->sd, cli_to_rename, server_response, MAX_MESSAGE);
free(cmd_args->command);
free(cmd_args->from_addr);
free(cmd_args);
return NULL;
}
void *kick(void *args){
execute_command_args_t* cmd_args = (execute_command_args_t*)args; // cast to input type struct
// check if requester is admin (first person in linked list)
reader_checkin(cmd_args->client_linkedList);
client_node_t* head_node = *(cmd_args->head);
bool is_admin = (head_node != NULL &&
memcmp(&(head_node->client_address), cmd_args->from_addr, sizeof(struct sockaddr_in)) == 0);
reader_checkout(cmd_args->client_linkedList);
// only admin can kick
if (!is_admin) {
char error_response[MAX_MESSAGE];
snprintf(error_response, MAX_MESSAGE, "error$ Permission denied. Only admin can kick users.");
udp_socket_write(cmd_args->sd, cmd_args->from_addr, error_response, MAX_MESSAGE);
free(cmd_args->command);
free(cmd_args->from_addr);
free(args);
return NULL;
}
// remove the client from the linked list
char* name = cmd_args->command->args[0];
struct sockaddr_in* client_address;
writer_checkin(cmd_args->client_linkedList);
// enter critical section
client_address = remove_client_from_list(cmd_args->head, cmd_args->tail, name);
writer_checkout(cmd_args->client_linkedList);
if(client_address != NULL){
// send reciever
char server_reciever_response[MAX_MESSAGE];
snprintf(server_reciever_response, MAX_MESSAGE, "disconnresponse$");
int rc = udp_socket_write(cmd_args->sd, client_address, server_reciever_response, MAX_MESSAGE);
// send everyone "(Whom) has been removed from the chat"
char broadcast_message[RESPONSE_BUFFER_SIZE];
snprintf(broadcast_message, RESPONSE_BUFFER_SIZE, "say$ SERVER: %s has been kicked", name);
reader_checkin(cmd_args->client_linkedList);
client_node_t *node = *(cmd_args->head);
while(node != NULL){
udp_socket_write(cmd_args->sd, &node->client_address, broadcast_message, RESPONSE_BUFFER_SIZE);
node = node->next;
}
reader_checkout(cmd_args->client_linkedList);
}
free(client_address);
free(cmd_args->command);
free(cmd_args->from_addr);
free(args);
return NULL;
}
void *handle_unknown_command(void *args){
execute_command_args_t* cmd_args = (execute_command_args_t*)args;
//send error message back to client
char server_response[MAX_MESSAGE];
snprintf(server_response, MAX_MESSAGE, "error$ Unknown command");
int rc = udp_socket_write(cmd_args->sd, cmd_args->from_addr, server_response, MAX_MESSAGE);
printf("Invalid command received from client\n");
//free
free(cmd_args->command);
free(cmd_args->from_addr);
free(args);
return NULL;
}
void spawn_execute_command_threads(int sd, command_t* command, struct sockaddr_in* from_addr, client_node_t **head, client_node_t **tail, Monitor_t* client_linkedList, char** chat_history, int* chat_historyc){
//make all threads neccesary for command to be executed and wait for them to be executed
pthread_t t;
execute_command_args_t *execute_args = malloc(sizeof(execute_command_args_t));
setup_command_args(execute_args, sd, command, from_addr, head, tail, client_linkedList, chat_history, chat_historyc);
//if the connection is anything but CONN we mark it as the client behaving
if (command->kind != CONN) {
update_client_activity(head, from_addr);
}
printf("[DEBUG] Found command kind: %d\n", command->kind);
switch(command->kind){
case CONN:{
pthread_create(&t, NULL, connect_to_server, execute_args);
break;
}
case SAY:
pthread_create(&t, NULL, say, execute_args);
break;
case SAYTO:
pthread_create(&t, NULL, sayto, execute_args);
break;
case DISCONN:
pthread_create(&t, NULL, disconnect, execute_args);
break;
case MUTE:
pthread_create(&t, NULL, mute, execute_args);
break;
case UNMUTE:
pthread_create(&t, NULL, unmute, execute_args);
break;
case RENAME:
pthread_create(&t, NULL, rename_client, execute_args);
break;
case KICK:
pthread_create(&t, NULL, kick, execute_args);
break;
case RETPING:
// if retping command ignore it
free(command);
free(from_addr);
free(execute_args);
return;
case UNKNOWN:
pthread_create(&t, NULL, handle_unknown_command, execute_args);
break;
default:
free(command);
free(from_addr);
free(execute_args);
return;
}
pthread_detach(t);
}
void *queue_manager(void* arg){
queue_manager_args_t* qm_args = (queue_manager_args_t *)arg;
//initialise chat history array (pointer to first element of pointer array)
char ** chat_history = calloc(MAX_MSGS, sizeof(char*));
int chat_historyc = 0;
while(1){
char * tokenised_command[MAX_COMMAND_LEN];
struct sockaddr_in* from_addr = malloc(sizeof(struct sockaddr_in));
q_pop(qm_args->task_queue, tokenised_command, from_addr);
command_t* cur_command = malloc(sizeof(command_t));
command_handler(cur_command, tokenised_command);
worker_thread_checkin(qm_args);
spawn_execute_command_threads(qm_args->sd, cur_command, from_addr, qm_args->head, qm_args->tail, qm_args->client_linkedList, chat_history, &chat_historyc);
worker_thread_checkout(qm_args);
}
}
void* connection_manager(void* arg){
connection_manager_args_t* cm_args = (connection_manager_args_t *)arg;
printf("[DEBUG] Started connection manager thread\n");
while(1){
sleep(1);
time_t current_time = time(NULL);
client_node_t *node;
client_node_t *to_ping = NULL;
client_node_t *to_kick = NULL;
char kick_name[NAME_SIZE];
//Like a water overflowing algorithm:
//node "pours" into to_ping if its last command was exucuted over the threshold of seconds ago and the node is sent a ping request
//to_ping "pours" into to_kick if it does not respond to the request
reader_checkin(cm_args->client_linkedList);
node = *cm_args->head;
while(node != NULL){
double inactive_seconds = difftime(current_time, node->last_active);
if (inactive_seconds > INACTIVITY_THRESHOLD) {
if (node->ping_sent == 0) {
to_ping = node;
break;
} else {
double ping_wait = difftime(current_time, node->ping_sent);
if (ping_wait > PING_TIMEOUT) {
// no response from ping so kick client
strncpy(kick_name, node->client_name, NAME_SIZE);
kick_name[NAME_SIZE - 1] = '\0';
to_kick = node;
printf("[DEBUG] Client '%s' didn't respond to ping (waited %.0fs)\n", kick_name, ping_wait);
break;
}
}
}
node = node->next;
}
reader_checkout(cm_args->client_linkedList);
//send ping
if (to_ping != NULL) {
char ping_msg[MAX_MESSAGE];
snprintf(ping_msg, MAX_MESSAGE, "ping$");
udp_socket_write(cm_args->sd, &to_ping->client_address, ping_msg, MAX_MESSAGE);
to_ping->ping_sent = current_time;
printf("[DEBUG] Sent ping to '%s'\n", to_ping->client_name);
}
//kick client when not responded to ping
if (to_kick != NULL) {
//disconnect to_kick
char server_response[MAX_MESSAGE];
snprintf(server_response, MAX_MESSAGE, "disconnresponse$");
udp_socket_write(cm_args->sd, &to_kick->client_address, server_response, MAX_MESSAGE);
//remove from linked list
writer_checkin(cm_args->client_linkedList);
struct sockaddr_in* removed_addr = remove_client_from_list(cm_args->head, cm_args->tail, kick_name);
writer_checkout(cm_args->client_linkedList);
free(removed_addr);
printf("Client (%s) kicked for inactivity\n", kick_name);
}
}
return NULL;
}
void setup(int* sd, Queue * q){
*sd = udp_socket_open(SERVER_PORT);
assert(*sd > -1);
queue_init(q);
}
int main(int argc, char *argv[])
{
// This function opens a UDP socket,
// binding it to all IP interfaces of this machine,
// and port number SERVER_PORT
// (See details of the function in udp.h)
int sd;
client_node_t *head = NULL;
client_node_t *tail = NULL;
Queue task_queue;
setup(&sd, &task_queue);
// init a share state (for linked list)
Monitor_t* client_linkedList = malloc(sizeof(Monitor_t));
monitor_init(client_linkedList);
//spawn listner
pthread_t listener_thread;
listener_args_t *listener_args = malloc(sizeof(listener_args_t));
setup_listener_args(listener_args, sd, &task_queue);
pthread_create(&listener_thread, NULL, listener, listener_args);
pthread_detach(listener_thread); //?
//spawn queue manager thread
// requires synchronisation here (Linked List & chat history)
pthread_t queue_manager_thread;
queue_manager_args_t *queue_manager_args = malloc(sizeof(queue_manager_args_t));
setup_queue_manager_args(queue_manager_args,&task_queue, sd, &head, &tail, client_linkedList);
pthread_create(&queue_manager_thread, NULL, queue_manager, queue_manager_args);
pthread_detach(queue_manager_thread);
pthread_t connection_manager_thread;
connection_manager_args_t *connection_manager_args = malloc(sizeof(connection_manager_args_t));
setup_connection_manager_args(connection_manager_args, sd, &head, &tail, client_linkedList);
pthread_create(&connection_manager_thread, NULL, connection_manager, connection_manager_args);
pthread_detach(connection_manager_thread);
pthread_exit(NULL); // exit main thread but keep other bg threads
return 0;
}