1. Create a class named `System` in a OpenFL/HaxeFlixel project 2. Write some code which uses `System` in another class (maybe `Main`) 3. Set a breakpoint there (`Main` in this case) 4. Start debugging 5. Find that the debugger steps in `lime.system.System` instead although the line number is relevant to our `System`
Systemin a OpenFL/HaxeFlixel projectSystemin another class (maybeMain)Mainin this case)lime.system.Systeminstead although the line number is relevant to ourSystem