rangerHitEntities in my chip is not working. I want to know reason of this bug.
@name
@inputs Ent:entity
@outputs
@persist
@strict
if(first())
{
rangerHitEntities(1)
rangerHitWater(1)
rangerIgnoreWorld(0)
rangerDefaultZero(0)
rangerWhitelist(1)
rangerFlags("ewz")
EntList = array(owner(),entity())
rangerFilter(EntList)
}
event tick()
{
local AimPos = (owner():pos() - Ent:pos()):toAngle()
Ranger=rangerOffset(150,owner():pos(),owner():forward())
Ent:setPos(Ranger:position()+vec(0,0,100))
Ent:setAng(AimPos)
Ent:propNotSolid(0)
}
Describe the bug
rangerHitEntities in my chip is not working. I want to know reason of this bug.
How to reproduce the bug