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so_long.c
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113 lines (106 loc) · 2.89 KB
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* so_long.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: anraymon <anraymon@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/02/01 19:28:57 by anraymon #+# #+# */
/* Updated: 2024/02/09 01:23:33 by anraymon ### ########.fr */
/* */
/* ************************************************************************** */
#include "./so_long.h"
void vars_init(t_vars *vars)
{
vars->mlx = NULL;
vars->win = NULL;
vars->map = NULL;
vars->fps = 0;
vars->fps_start_time = time(NULL);
vars->fps_frame_count = 0;
vars->ctrl_state = 0;
vars->ctrl_step = 0;
vars->light_on = 0;
bg_init(vars);
home_init(vars);
tree_init(vars);
fish_init(vars);
light_init(vars);
ground_init(vars);
player_init(vars);
spaceship_init(vars);
}
void free_vars_list(t_vars *vars)
{
free(vars->ground);
vars->ground = NULL;
free(vars->fish);
vars->fish = NULL;
free(vars->light);
vars->light = NULL;
free(vars->tree);
vars->tree = NULL;
}
void free_vars(t_vars *vars)
{
if (!vars)
return ;
if (vars->map)
free(vars->map);
if (vars->mlx && vars->win)
{
img_list_destroy(vars->mlx, 1, vars->bg_img);
img_list_destroy(vars->mlx, 7, vars->home_xpm);
img_list_destroy(vars->mlx, 1, vars->tree_xpm);
img_list_destroy(vars->mlx, 2, vars->fish_xpm);
img_list_destroy(vars->mlx, 2, vars->light_xpm);
img_list_destroy(vars->mlx, 4, vars->ground_xpm);
img_list_destroy(vars->mlx, 2, vars->player_xpm);
img_list_destroy(vars->mlx, 2, vars->spaceship_xpm);
mlx_destroy_window(vars->mlx, vars->win);
vars->win = NULL;
}
if (vars->mlx)
{
mlx_destroy_display(vars->mlx);
free(vars->mlx);
vars->mlx = NULL;
}
free_vars_list(vars);
}
/**
* @param msg strings or NULL
* @param info strings or NULL
* @param nbr number or -1 if not used
*/
void err(t_vars *vars, char *msg, char *info, int nbr)
{
free_vars(vars);
putstr("Error\n", 2);
if (msg)
putstr(msg, 2);
if (info)
putstr(info, 2);
if (nbr > -1)
putstr(nbrstr(nbr), 2);
putstr("\n", 2);
exit(1);
}
int main(int argc, char **argv)
{
t_vars vars;
t_size map_size;
if (argc <= 1 || argc >= 3)
err(NULL, "Il faut 1 argument.", "./so_long [map].ber", -1);
vars_init(&vars);
parser_get_map(&vars, argv[1], &map_size);
game_setup(&vars, map_size);
parser_set_value(&vars, vars.map, map_size);
while (1)
{
game_start(&vars);
game_restart(&vars, map_size);
}
free_vars(&vars);
return (0);
}