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diff --git a/README.md b/README.md
index 8156643..8c9965e 100644
--- a/README.md
+++ b/README.md
@@ -182,6 +182,9 @@ python scripts/run_e2e_demo.py --canonical --mock
- **Multi-Angle Camera**: Instant scene variations from different cinematic angles (Low/High/Aerial).
- **Voice-Directed 3D Controls (VDC)**: Orchestrate your 3D scene using natural language. Add objects (cars, props, NPCs), adjust camera distances, and change lighting modes (Dramatic, Night, Bright) in real-time.
- **Automated Visual Coherence**: The engine automatically injects your project's visual style into every generation, ensuring that all 3D-to-Image and Prompt-to-Video outputs strictly follow your artistic direction.
+ - **Composition Architect (v3.5)**: Professional-grade layout system with interactive overlays (Rule of Thirds, Golden Ratio, Perspective/Vanishing lines, Safe Areas).
+ - **Shot Mockup Editor**: Layer-based spatial prototyping. Pre-visualize scenes by dragging characters, props, and background extras onto a 16:9 canvas before rendering.
+ - **Emotional Graph RAG**: Advanced narrative mapping that detects complex relationship states (Loves, Hates, Trusts, Betrayed, Rivalry) to drive deep dialogue generation.
- **Character Consistency Sheets**: Effortless generation of Face/Profile/Back reference sheets for steady character design.
- **Enhanced Neural Assistant (v4)**: Floating AI companion with contextual pro-active buttons (Storyteller, Style, Logic), account management shortcuts, and dynamic layout adaptation.
- **tttLRM 3D Reconstruction (CVPR 2026)**: Transform single images or 360 videos into high-fidelity 3D Gaussian Splats at 1024 resolution. Features Test-Time Training (TTT) adaptation for superior geometry.
@@ -191,6 +194,8 @@ python scripts/run_e2e_demo.py --canonical --mock
- **Make-It-Animatable (PuppeT)**: Native support for rigging 3D puppets directly in ComfyUI, allowing AI-driven animation and posing of character meshes.
- **Blender-in-ComfyUI Link**: Bidirectional synchronization between Blender's 3D viewport and ComfyUI's generative nodes for real-time AI-enhanced 3D rendering.
- **Material Modifier Sync**: Link StoryCore’s aesthetic palettes to ComfyUI material nodes (Roughness, Metallic, Emissive) for consistent look-and-feel across 3D and 2D assets.
+- **Weighted Prompt Composer (v1.0)**: Advanced semantic weighting system (0-100) for verbs and adjectives. Includes inline Hue Picker for color terms, Global Tone control (❄️/🔥), and Post-Response Compliance analysis.
+- **Stable LLM VRAM Management**: Proactive memory management for local models (Ollama/LM Studio). Features auto-purge, éphémère loading (keep_alive: 0) for analysis tasks, and automatic OOM recovery.
</details>
@@ -246,6 +251,7 @@ The **Recursive Language Model (RLM)** engine transforms StoryCore's assistant f
- **In-Process Graph Store**: Tracks characters, locations, objects, and events as nodes with directed relationship edges. Persisted as JSON per-project — zero external dependencies.
- **Character Arc Tracking**: Traces how each character evolves across scenes — relationships formed, locations visited, status changes — enabling the AI to reason about narrative progression.
+- **Emotional Relationship Mapping**: 18+ semantic patterns detect dynamic bonds (loves, hates, trusts, betrayed, rival_of) to inject emotional subtext into AI-generated scripts.
- **Timeline Reconstruction**: Automatically reconstructs the chronological flow of the story, grouped by scene, with per-scene character lists and event summaries.
- **Contradiction Detection**: 12 extraction patterns (English & French) detect conflicts against the established lore (`ally_of` ↔ `enemy_of`, `alive` ↔ `dead`, betrayal, possession, etc.).
- **Fuzzy Entity Search**: Lightweight 26-dim character-frequency vectors enable approximate entity matching even with typos or alternate spellings.
@@ -499,7 +505,7 @@ graph TD
subgraph VisualPlanning ["🎨 Visual Planning"]
Grid["Visual Coherence Grid\n(Master Sheet)"]
Shot["Shot Planning\n& Camera Rigging"]
- ShotAI["AI Shot Composition\nEngine"]
+ ShotAI["Composition Architect\n(Overlays & Mockups)"]
World["World Aesthetic\nRegistry"]
end
@@ -589,8 +595,11 @@ graph TD
| **Q1 2026** | Location & Object Reference Sheets | ✅ Completed |
| **Q1 2026** | **Creative Studio v3.5: Bidirectional Sync** | ✅ Completed |
| **Q1 2026** | **"Bout en Bout" Production Bible Methodology** | ✅ Completed |
+| **Q1 2026** | **Composition Architect (Overlays & Mockups)** | ✅ Completed |
| **Q1 2026** | **Multi-Mode Generation (Social, Music, Doc, Cinema)** | ✅ Completed |
| **Q1 2026** | **Open Project Folder Tracking** | ✅ Completed |
+| **Q1 2026** | **Weighted Prompt Composer (Semantic Weighting)** | ✅ Completed |
+| **Q1 2026** | **Stable LLM VRAM Management (OOM Recovery)** | ✅ Completed |
| **Q2 2026** | Audio Mastering (Auto-Ducking/Isolation) | ✅ Completed |
| **Q2 2026** | Multi-Angle & Character Consistency | ✅ Completed |
| **Q2 2026** | **Automated 3D Set Builder (Primitives & Blocking)** | ✅ Completed |