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Pull requests: CleverRaven/Cataclysm-DDA

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Pull requests list

Aim local cache structures are not optional astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#86710 opened Apr 26, 2026 by andrewhr Contributor Draft
Speed up stacks_with astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) Code: Tests Measurement, self-control, statistics, balancing. json-styled JSON lint passed, label assigned by github actions
#86708 opened Apr 26, 2026 by dobbry-vechur Contributor Loading…
Make portals seems from distance astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Enhancement / Feature> New features, or enhancements on existing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#86701 opened Apr 25, 2026 by Zerdocriil Contributor Loading…
Fix segfault in Surroundings interface [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#86661 opened Apr 23, 2026 by HughKatzenbach Contributor Loading…
Update to ImGui 1.91.9b astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` ImGui Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#86637 opened Apr 22, 2026 by dobbry-vechur Contributor Draft
Process contents_change_handler in contents_change_activity_actor astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. Items: Containers Things that hold other things [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#86626 opened Apr 22, 2026 by ShnitzelX2 Contributor Loading…
Chinese martial art related text change astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Martial Arts Arts, Techniques, weapons and anything touching martial arts.
#86613 opened Apr 21, 2026 by SchrodingerSig Contributor Loading…
A few more SDL tweaks astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Build Issues regarding different builds and build environments Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. Code: Tooling Tooling that is not part of the main game but is part of the repo. ImGui Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#86609 opened Apr 21, 2026 by dobbry-vechur Contributor Loading…
The golden rule for psychopaths astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#86580 opened Apr 19, 2026 by RenechCDDA Member Loading…
Fix cotton resistances astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#86518 opened Apr 16, 2026 by Maleclypse Member Loading…
TCL Mutant Chiropteran mutant line astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies new contributor Scenarios New Scenarios, balancing, bugs with scenarios
#86512 opened Apr 15, 2026 by X0-11 Loading…
[DinoMod] Fix DinoZoo mission astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Dinomod Anything to do with the Dinoclysm mod (DinoMod) Mods Issues related to mods or modding
#86442 opened Apr 12, 2026 by LyleSY Contributor Draft
[MoM] Snippetathon, Part V astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON Lore Game lore, in-game communication. Also the Lore tab. Mods: Mind Over Matter Mods Issues related to mods or modding
#86420 opened Apr 12, 2026 by Standing-Storm Contributor Draft
Update Simplified Chinese title screen ASCII art astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions json-styled JSON lint passed, label assigned by github actions
#86342 opened Apr 8, 2026 by SchrodingerSig Contributor Draft
absit invidia perk protects against xe evil eye astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Bombastic Perks Mods Issues related to mods or modding
#86234 opened Apr 4, 2026 by anoobindisguise Contributor Draft
[ Xedra Evolved ] Abnegation and Pontage Proficiencies astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` EOC: Effects On Condition Anything concerning Effects On Condition Game: Achievements / Conducts / Scores Player goals and how they are tracked. [JSON] Changes (can be) made in JSON Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved
#85944 opened Mar 19, 2026 by Maleclypse Member Loading…
pop talker from dialogue if they are dead astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#85935 opened Mar 18, 2026 by GuardianDll Member Loading…
SDL transparency issues hotfix astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#85934 opened Mar 18, 2026 by andrewhr Contributor Loading…
make social2 penalties stack slower astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#85919 opened Mar 18, 2026 by anoobindisguise Contributor Loading…
Revise the bionic mana penalty astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Game: Balance Balancing of (existing) in-game features. json-styled JSON lint passed, label assigned by github actions
#85796 opened Mar 12, 2026 by anoobindisguise Contributor Draft
Miscellaneous flavor text and grammar astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies new contributor
#85689 opened Mar 5, 2026 by randomman21412 Loading…
Overhaul the Portal Storm dungeon astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tests Measurement, self-control, statistics, balancing. EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Spawn Creatures, items, vehicles, locations appearing on map
#85527 opened Feb 25, 2026 by Standing-Storm Contributor Draft
Add actual weariness to life-or-death combat astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. <Documentation> Design documents, internal info, guides and help. Game: Balance Balancing of (existing) in-game features. Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Melee Melee weapons, tactics, techniques, reach attack NPC / Factions NPCs, AI, Speech, Factions, Ownership
#85333 opened Feb 15, 2026 by RenechCDDA Member Loading…
Update Github Pages JSON linter page <Documentation> Design documents, internal info, guides and help. Organization General development organization issues
#85303 opened Feb 14, 2026 by kevingranade Member Draft
Slime omnicellular gives you one giant body part, the omnicell astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#85205 opened Feb 9, 2026 by Standing-Storm Contributor Draft
ProTip! Follow long discussions with comments:>50.