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Pull requests: CleverRaven/Cataclysm-DDA
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Aim local cache structures are not optional
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
json-styled
JSON lint passed, label assigned by github actions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Speed up stacks_with
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Performance
Performance boosting code (CPU, memory, etc.)
Code: Tests
Measurement, self-control, statistics, balancing.
json-styled
JSON lint passed, label assigned by github actions
#86708
opened Apr 26, 2026 by
dobbry-vechur
Contributor
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Make portals seems from distance
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Enhancement / Feature>
New features, or enhancements on existing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#86701
opened Apr 25, 2026 by
Zerdocriil
Contributor
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Fix segfault in Surroundings interface
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#86661
opened Apr 23, 2026 by
HughKatzenbach
Contributor
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Update to ImGui 1.91.9b
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
ImGui
Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
#86637
opened Apr 22, 2026 by
dobbry-vechur
Contributor
•
Draft
Process astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Code: Tests
Measurement, self-control, statistics, balancing.
Items: Containers
Things that hold other things
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
contents_change_handler in contents_change_activity_actor
astyled
#86626
opened Apr 22, 2026 by
ShnitzelX2
Contributor
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Chinese martial art related text change
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Martial Arts
Arts, Techniques, weapons and anything touching martial arts.
#86613
opened Apr 21, 2026 by
SchrodingerSig
Contributor
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A few more SDL tweaks
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Build
Issues regarding different builds and build environments
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Code: Tests
Measurement, self-control, statistics, balancing.
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
ImGui
Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#86609
opened Apr 21, 2026 by
dobbry-vechur
Contributor
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The golden rule for psychopaths
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#86580
opened Apr 19, 2026 by
RenechCDDA
Member
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Fix cotton resistances
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#86518
opened Apr 16, 2026 by
Maleclypse
Member
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TCL Mutant Chiropteran mutant line
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
new contributor
Scenarios
New Scenarios, balancing, bugs with scenarios
#86512
opened Apr 15, 2026 by
X0-11
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[DinoMod] Fix DinoZoo mission
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Dinomod
Anything to do with the Dinoclysm mod (DinoMod)
Mods
Issues related to mods or modding
[MoM] Snippetathon, Part V
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
Lore
Game lore, in-game communication. Also the Lore tab.
Mods: Mind Over Matter
Mods
Issues related to mods or modding
#86420
opened Apr 12, 2026 by
Standing-Storm
Contributor
•
Draft
Update Simplified Chinese title screen ASCII art
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
json-styled
JSON lint passed, label assigned by github actions
#86342
opened Apr 8, 2026 by
SchrodingerSig
Contributor
•
Draft
absit invidia perk protects against xe evil eye
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Bombastic Perks
Mods
Issues related to mods or modding
#86234
opened Apr 4, 2026 by
anoobindisguise
Contributor
•
Draft
[ Xedra Evolved ] Abnegation and Pontage Proficiencies
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
EOC: Effects On Condition
Anything concerning Effects On Condition
Game: Achievements / Conducts / Scores
Player goals and how they are tracked.
[JSON]
Changes (can be) made in JSON
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Xedra Evolved
Anything to do with Xedra Evolved
#85944
opened Mar 19, 2026 by
Maleclypse
Member
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pop talker from dialogue if they are dead
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#85935
opened Mar 18, 2026 by
GuardianDll
Member
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SDL transparency issues hotfix
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#85934
opened Mar 18, 2026 by
andrewhr
Contributor
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make social2 penalties stack slower
astyled
astyled PR, label is assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#85919
opened Mar 18, 2026 by
anoobindisguise
Contributor
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Revise the bionic mana penalty
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Game: Balance
Balancing of (existing) in-game features.
json-styled
JSON lint passed, label assigned by github actions
#85796
opened Mar 12, 2026 by
anoobindisguise
Contributor
•
Draft
Miscellaneous flavor text and grammar
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
new contributor
#85689
opened Mar 5, 2026 by
randomman21412
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Overhaul the Portal Storm dungeon
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Code: Tests
Measurement, self-control, statistics, balancing.
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Spawn
Creatures, items, vehicles, locations appearing on map
#85527
opened Feb 25, 2026 by
Standing-Storm
Contributor
•
Draft
Add actual weariness to life-or-death combat
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
<Documentation>
Design documents, internal info, guides and help.
Game: Balance
Balancing of (existing) in-game features.
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Melee
Melee weapons, tactics, techniques, reach attack
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#85333
opened Feb 15, 2026 by
RenechCDDA
Member
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Update Github Pages JSON linter page
<Documentation>
Design documents, internal info, guides and help.
Organization
General development organization issues
#85303
opened Feb 14, 2026 by
kevingranade
Member
•
Draft
Slime omnicellular gives you one giant body part, the omnicell
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#85205
opened Feb 9, 2026 by
Standing-Storm
Contributor
•
Draft
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