GodotNodeExtension is an open-source organization dedicated to building high-quality, modular components for Godot 4.x with C#.
We provide ready-to-use custom nodes that extend Godot's built-in functionality — designed to be installed independently, so you only bring in what your project actually needs.
- 📦 On-demand — install only the components you need
- 🧩 Modular — every component is self-contained with its own dependencies
- 🛠️ Editor-integrated — all properties are exposed and configurable in the Godot Inspector
- 🌍 Cross-platform — Windows, Linux, and macOS
| Repository | Description |
|---|---|
| GodotNodeExtension | Main component library — source code, documentation, and examples for all available components |
| GodotNodeExtensionInstaller | CLI installer tool — install, update, and manage components with a single command |
Contributions are welcome — whether it's a new component, a bug fix, or a documentation improvement.
See the contributing guide in the main repository to get started.
All projects in this organization are licensed under the MIT License.
Made with ❤️ for the Godot community