fix: raster shader build fail#3950
fix: raster shader build fail#3950Crypto-Darth wants to merge 1 commit intoGraphiteEditor:masterfrom
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Summary of ChangesHello, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request addresses a critical build failure in the raster shader compilation process. By carefully managing the Highlights
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Code Review
This pull request effectively resolves the raster shader build fail by correctly managing the CARGO_BUILD_TARGET environment variable during the cargo_gpu installation process. By temporarily unsetting and then restoring this variable, the build system avoids targeting wasm32-unknown-unknown for dylib generation, which was causing the failure. The approach of saving and restoring the environment variable is sound for ensuring the rest of the build process functions as expected.
| unsafe { | ||
| // Unset `CARGO_BUILD_TARGET` to prevent `rustc_codegen_spirv` from picking it up and trying to build for the wrong target. | ||
| std::env::remove_var("CARGO_BUILD_TARGET"); |
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The unsafe blocks for std::env::remove_var (lines 32-34) and std::env::set_var (lines 50-52) are used to manipulate environment variables. While unsafe is required on Windows for these operations due to potential thread-safety concerns, it's good practice to provide a clear // SAFETY: comment explaining why it's safe in this context, similar to the one on lines 21-23. This ensures that the justification for using unsafe is explicit and consistent throughout the file.
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No issues found across 1 file
Confidence score: 5/5
- Automated review surfaced no issues in the provided summaries.
- No files require special attention.
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Resolves #3939
Cargo run was causing failure near the step where
raster-nodes-shaderswhere it is generatingdylibfor the wrong target (wasm32-unknown-unknown)Solution I implemented was to unset the
CARGO_BUILD_TARGETbeforecargo_gpuinstallation and then setting it right after for the rest of the build process.AI Usage - To help find and understand the root cause of the actual error message generated on
cargo runand suggestions for the solution which was implemented.Thanks to @ghchinoy for his findings which was also same as when i tried debugging it and for his proposed solution as mentioned on #3939