Welcome to my Github! I'm an Audio Software Engineer specialising in C++, JUCE, and real-time DSP; with professional experience across AAA game audio, engine-level Wwise and FMOD integration, and commercial VST/AU plugin development.
My interests span game audio, audio middleware and tooling, VST/DAW plugin development, and music tech. I've shipped commercial VST plugins (EarShield, Clipper); source available on request.
On the side I prototype DSP tools, create SFX and music packs, and build game development assets and plugins across multiple engines. Feel free to explore!
From: 19 May 2022 - To: 26 April 2026
Total Time: 2,526 hrs 16 mins
C# 1,054 hrs 44 mins >>>>>>>>>>--------------- 41.39 %
C++ 771 hrs 31 mins >>>>>>>>----------------- 30.28 %
C 324 hrs 2 mins >>>---------------------- 12.72 %
Objective-C 127 hrs 14 mins >------------------------ 04.99 %
GDScript3 90 hrs 46 mins >------------------------ 03.56 %
C/C 43 hrs 53 mins ------------------------- 01.72 %
HTML 24 hrs 14 mins ------------------------- 00.95 %
Other 21 hrs 57 mins ------------------------- 00.86 %



