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Update enable experiments to 26.10
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posts/cinematic-editor-changelog.md

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# Cinematic Editor Changelog
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## Cinematic Editor
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Changelog for [Cinematic Editor Extension](/posts/cinematic-editor/). Available at [MCPEDL](https://mcpedl.com/jayly-cinematic-editor/), [CurseForge](https://www.curseforge.com/minecraft-bedrock/addons/jayly-cinematic-editor) and [Modbay](https://modbay.org/mods/2822-jayly-cinematic-editor.html).
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## 2.2.4
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- Fixed an issue where playing a scene would cause the game to freeze when hosted on powerful devices.
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## 2.2.2
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- Updated distribution files to not include redundant files.
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- Distribution files are now bundled to **.mcaddon** format to make it easier for users to import the add-on to their worlds.
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## 2.2.1
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- Fixed effects not working properly.
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- Added Camera Distance field in Editor Debug Camera settings, allowing users to adjust the distance of the debug camera from the player for better scene visualization.
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- Fixed an issue with Vibrant Visuals not working in Minecraft Editor.
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### 2.1.0
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## 2.1.0
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- Added Vibrant Visuals toggle in Cinematic Editor panel.
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- Added image in the Cinematic Editor tooltip for better visibility.
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- Editor Add-on is now compatible with Minecraft v1.21.130 or above, rather than just Minecraft v1.21.130.
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### 2.0.2
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## 2.0.2
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- Scene data are now minified when exported to clipboard.
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### 2.0.1
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## 2.0.1
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- Cinematic Editor now requires Minecraft v1.21.110
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### 2.0.0
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## 2.0.0
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- Cinematic Editor now requires Minecraft v1.21.100
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- Updated Dependencies to use `@minecraft/server` 2.2.0-beta
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- Added support for camera fade effects, command execution, and time delays
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- Added instant camera transition, available on the easing dropdown.
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### 1.4.1
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## 1.4.1
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- Cinematic Editor now only works on Minecraft v1.21.50
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- Refracted codebase to not use deprecated Editor APIs
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- Fixed a bug where coordinates wasn't serialize to string
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- Renamed `extensionName` field to 'CameraEditor'
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### 1.4.0
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## 1.4.0
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- Editor extension now requires Minecraft Preview 1.21.30
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- Added ability to edit camera location and rotation on existing keyframes.
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- Player location and player rotation now shows selected keyframe's data instead of current player's data.
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- Vector3 fields now disables when there isn't a scene.
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- Editor can now export HUD visibility settings to cinematic runtime add-on.
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### 1.3.2
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## 1.3.2
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- Fix an issue with HUD elements not displaying when toggled on.
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- When playing the scene the following HUD elements can be shown if toggled on: ProgressBar, Hunger, AirBubbles, HorseHealth, StatusEffects, ItemText
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- Updated manifest
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- Resource pack now requires the same minimum engine version as behavior pack.
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### 1.3.1
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## 1.3.1
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- Cinematic Editor extension is compatible with Minecraft Preview 1.21.20
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- Fix an issue with missing strings caused by editor API change
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- [Experimental] Add toggles for showing specific HUD elements
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### 1.3.0
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## 1.3.0
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- Editor extension now requires Minecraft v1.21.10 Previews to run
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- Renamed 'Run Timeline' to 'Play Scene' - Plays the scene which is stored in editor extension storage.
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- Added 'Reset Scene' button - Reset editor extension camera scene.
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- Updated Add-On Manifest metadata, changing license from MIT to All Rights Reserved.
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### 1.2.0
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## 1.2.0
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- Module version property is now the same as `header.version`
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- Editor extension is now compatible with 1.20.80-preview.21 or above.
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- Fix Vector class not exported from '@minecraft/server' module in 1.20.80-preview.21.
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- Output files are now bundled.
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### 1.1.1
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## 1.1.1
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- Editor extension is now compatible with 1.20.80 previews.
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- HUD is now hidden when 'Run Timeline' is pressed
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- When pressing 'Export Keyframes', the keyframe data will automatically transfer to Cinematic Runtime add-on. This requires cinematic runtime add-on to be loaded on editor world.
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### 1.0.5
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## 1.0.5
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- Fix a critical bug where world hangs when 'Run Timeline' is pressed.
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### 1.0.4
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## 1.0.4
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- Editor extension is now compatible with 1.20.70 previews
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### 1.0.3
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## 1.0.3
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- Exported data from Export Keyframes can now be used in Cinematic Runtime Add-On
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- Behavior packs and resource packs are now dependent, so when one of the resource or behavior pack is applied to world the other pack is also applied automatically.
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### 1.0.2
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## 1.0.2
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- Update pack name and description
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- Add-on is now compatible with 1.20.60 previews.
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### 1.0.1
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## 1.0.1
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- Export keyframes now converts keyframes into /camera commands
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### 1.0.0
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## 1.0.0
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- Added extension icon (icon by Mojang)
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### 0.3.0-beta
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## 0.3.0-beta
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- Refactor storage system to make it compatible for latest Dynamic Properties changes.
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- Fix a bug where Ease Type and Ease Time aren't sync when changing keyframe selection.
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- Fix Ease Time not being able to input float numbers.
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- Export Content field is now hidden unless 'Export Keyframes' button is pushed.
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- Easing values are now saved automatically when changed.
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### 0.2.0-beta
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## 0.2.0-beta
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- Increase maximum stored keyframes from 9 to 600
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- Fix the delay caused by running timeline
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- Text pane now disallow user from modifying the export content
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- Add easing into cinematic editor
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### 0.1.0-beta
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## 0.1.0-beta
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- Add tool and pane with no functionality.
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- Add export content

posts/cinematic-runtime.md

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Changelog for Cinematic Runtime Add-On
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## 1.0.5
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### 1.0.5
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- Minimum required Minecraft version is now v1.21.130.
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- Fixed an issue with inconsistency on scene playback between Cinematic Editor Extension and Cinematic Runtime Add-On.
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## 1.0.4
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### 1.0.4
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- Fixed an issue where playing a scene would cause the game to freeze when hosted on powerful devices.
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## 1.0.2
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### 1.0.2
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- Fixed an issue with Vibrant Visuals not working in Minecraft Editor.
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public/api/bedrock-experiments/experiments.json

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{
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"minecraft_version": "1.21.120",
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"minecraft_version": "26.10",
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"categories": [
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{
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"name": "Gameplay",
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{
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"name": "Add-On Creators",
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"description": "For creators of game packs and other Add-Ons"
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},
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{
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"name": "Deprecated",
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"description": "Experiments that are removed from Minecraft"
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}
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],
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"experiments": [
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"id": "y_2025_drop_3",
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"title": "Drop 3 2025 (1.21.100 only)",
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"description": "Adds copper golems, along with copper tools, armor, chests, and nuggets.",
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"category": "Gameplay"
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"category": "Deprecated"
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},
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{
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"id": "data_driven_biomes",
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"title": "Custom Biomes (1.16.100 - 1.21.100)",
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"description": "Create custom biomes and change world generation",
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"category": "Add-On Creators"
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"category": "Deprecated"
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},
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"id": "upcoming_creator_features",
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"id": "jigsaw_structures",
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"title": "Data-Driven Jigsaw Structures (1.21.50 - 1.21.111)",
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"description": "Loads Jigsaw Structures from the behavior pack worldgen folder",
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"category": "Add-On Creators"
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"category": "Deprecated"
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},
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{
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"id": "deferred_technical_preview",
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"title": "Render Dragon Features for Creators (since 1.20.30, Preview only)",
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"description": "Enable the deferred rendering pipeline. Requires a PBR-enabled resource pack and compatible hardware.",
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"category": "Add-On Creators"
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},
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{
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"id": "furnace_recipe_book",
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"title": "Furnace Recipe Book (since 26.10)",
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"description": "Adds a recipe book in the furance screen, similar to the one in the crafting table",
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"category": "Gameplay"
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},
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{
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"id": "voxel_shapes",
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"title": "Experimental Voxel Shape Features (since 26.10)",
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"description": "Enables the use of voxel shapes for some vanilla and custom blocks",
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"category": "Add-On Creators"
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}
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]
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}

public/api/bedrock-experiments/experiments/1.21.100.json

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public/api/bedrock-experiments/experiments/1.21.90.json

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