You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Changelog for [Cinematic Editor Extension](/posts/cinematic-editor/). Available at [MCPEDL](https://mcpedl.com/jayly-cinematic-editor/), [CurseForge](https://www.curseforge.com/minecraft-bedrock/addons/jayly-cinematic-editor) and [Modbay](https://modbay.org/mods/2822-jayly-cinematic-editor.html).
13
11
14
12
## 2.2.4
@@ -19,6 +17,11 @@ Changelog for [Cinematic Editor Extension](/posts/cinematic-editor/). Available
19
17
20
18
- Fixed an issue where playing a scene would cause the game to freeze when hosted on powerful devices.
21
19
20
+
## 2.2.2
21
+
22
+
- Updated distribution files to not include redundant files.
23
+
- Distribution files are now bundled to **.mcaddon** format to make it easier for users to import the add-on to their worlds.
24
+
22
25
## 2.2.1
23
26
24
27
- Fixed effects not working properly.
@@ -29,7 +32,7 @@ Changelog for [Cinematic Editor Extension](/posts/cinematic-editor/). Available
29
32
- Added Camera Distance field in Editor Debug Camera settings, allowing users to adjust the distance of the debug camera from the player for better scene visualization.
30
33
- Fixed an issue with Vibrant Visuals not working in Minecraft Editor.
31
34
32
-
###2.1.0
35
+
## 2.1.0
33
36
34
37
- Added Vibrant Visuals toggle in Cinematic Editor panel.
35
38
@@ -42,15 +45,15 @@ Changelog for [Cinematic Editor Extension](/posts/cinematic-editor/). Available
42
45
- Added image in the Cinematic Editor tooltip for better visibility.
43
46
- Editor Add-on is now compatible with Minecraft v1.21.130 or above, rather than just Minecraft v1.21.130.
44
47
45
-
###2.0.2
48
+
## 2.0.2
46
49
47
50
- Scene data are now minified when exported to clipboard.
48
51
49
-
###2.0.1
52
+
## 2.0.1
50
53
51
54
- Cinematic Editor now requires Minecraft v1.21.110
52
55
53
-
###2.0.0
56
+
## 2.0.0
54
57
55
58
- Cinematic Editor now requires Minecraft v1.21.100
56
59
- Updated Dependencies to use `@minecraft/server` 2.2.0-beta
@@ -83,35 +86,35 @@ Changelog for [Cinematic Editor Extension](/posts/cinematic-editor/). Available
83
86
- Added support for camera fade effects, command execution, and time delays
84
87
- Added instant camera transition, available on the easing dropdown.
85
88
86
-
###1.4.1
89
+
## 1.4.1
87
90
88
91
- Cinematic Editor now only works on Minecraft v1.21.50
89
92
- Refracted codebase to not use deprecated Editor APIs
90
93
- Fixed a bug where coordinates wasn't serialize to string
91
94
- Renamed `extensionName` field to 'CameraEditor'
92
95
93
-
###1.4.0
96
+
## 1.4.0
94
97
95
98
- Editor extension now requires Minecraft Preview 1.21.30
96
99
- Added ability to edit camera location and rotation on existing keyframes.
97
100
- Player location and player rotation now shows selected keyframe's data instead of current player's data.
98
101
- Vector3 fields now disables when there isn't a scene.
99
102
- Editor can now export HUD visibility settings to cinematic runtime add-on.
100
103
101
-
###1.3.2
104
+
## 1.3.2
102
105
103
106
- Fix an issue with HUD elements not displaying when toggled on.
104
107
- When playing the scene the following HUD elements can be shown if toggled on: ProgressBar, Hunger, AirBubbles, HorseHealth, StatusEffects, ItemText
105
108
- Updated manifest
106
109
- Resource pack now requires the same minimum engine version as behavior pack.
107
110
108
-
###1.3.1
111
+
## 1.3.1
109
112
110
113
- Cinematic Editor extension is compatible with Minecraft Preview 1.21.20
111
114
- Fix an issue with missing strings caused by editor API change
112
115
-[Experimental] Add toggles for showing specific HUD elements
113
116
114
-
###1.3.0
117
+
## 1.3.0
115
118
116
119
- Editor extension now requires Minecraft v1.21.10 Previews to run
117
120
- Renamed 'Run Timeline' to 'Play Scene' - Plays the scene which is stored in editor extension storage.
@@ -120,61 +123,61 @@ Changelog for [Cinematic Editor Extension](/posts/cinematic-editor/). Available
- Updated Add-On Manifest metadata, changing license from MIT to All Rights Reserved.
122
125
123
-
###1.2.0
126
+
## 1.2.0
124
127
125
128
- Module version property is now the same as `header.version`
126
129
- Editor extension is now compatible with 1.20.80-preview.21 or above.
127
130
- Fix Vector class not exported from '@minecraft/server' module in 1.20.80-preview.21.
128
131
- Output files are now bundled.
129
132
130
-
###1.1.1
133
+
## 1.1.1
131
134
132
135
- Editor extension is now compatible with 1.20.80 previews.
133
136
- HUD is now hidden when 'Run Timeline' is pressed
134
137
- When pressing 'Export Keyframes', the keyframe data will automatically transfer to Cinematic Runtime add-on. This requires cinematic runtime add-on to be loaded on editor world.
135
138
136
-
###1.0.5
139
+
## 1.0.5
137
140
138
141
- Fix a critical bug where world hangs when 'Run Timeline' is pressed.
139
142
140
-
###1.0.4
143
+
## 1.0.4
141
144
142
145
- Editor extension is now compatible with 1.20.70 previews
143
146
144
-
###1.0.3
147
+
## 1.0.3
145
148
146
149
- Exported data from Export Keyframes can now be used in Cinematic Runtime Add-On
147
150
- Behavior packs and resource packs are now dependent, so when one of the resource or behavior pack is applied to world the other pack is also applied automatically.
148
151
149
-
###1.0.2
152
+
## 1.0.2
150
153
151
154
- Update pack name and description
152
155
- Add-on is now compatible with 1.20.60 previews.
153
156
154
-
###1.0.1
157
+
## 1.0.1
155
158
156
159
- Export keyframes now converts keyframes into /camera commands
157
160
158
-
###1.0.0
161
+
## 1.0.0
159
162
160
163
- Added extension icon (icon by Mojang)
161
164
162
-
###0.3.0-beta
165
+
## 0.3.0-beta
163
166
164
167
- Refactor storage system to make it compatible for latest Dynamic Properties changes.
165
168
- Fix a bug where Ease Type and Ease Time aren't sync when changing keyframe selection.
166
169
- Fix Ease Time not being able to input float numbers.
167
170
- Export Content field is now hidden unless 'Export Keyframes' button is pushed.
168
171
- Easing values are now saved automatically when changed.
169
172
170
-
###0.2.0-beta
173
+
## 0.2.0-beta
171
174
172
175
- Increase maximum stored keyframes from 9 to 600
173
176
- Fix the delay caused by running timeline
174
177
- Text pane now disallow user from modifying the export content
0 commit comments