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Lumora VR Project Summary

Lumora VR is a feature-rich Social VR Platform designed for mid-range PC users with VR capabilities built using Godot Engine and written in C#.

Editor Mode

  • Real-time collaborative environment for building and sharing Avatars, Worlds, and Gadgets.
  • Simplified interfaces for each asset category, focusing on essential features.
  • Specialized editors optimized for accessibility and efficiency.
  • Node-based and text-based scripting options for content creation.

Social Mode

  • Optimized for social interaction, minimizing network overhead.
  • Enhanced security measures, restricting user actions where appropriate.
  • First-party implementation of all features, eliminating mod dependency.

Key Features

  • Simplified asset creation process.
  • Optimized networking for social interactions.
  • Enhanced security measures.
  • Node-based and text-based scripting options.

Support

For questions or issues, please open an issue or make a PR.

Licence

LumoraVR is source-available under the LumoraVR Source Available License v2.0.

Non-commercial use is free. Build, fork, host community servers, experiment, share — as long as no money changes hands.

Commercial use requires a paid licence. Contact legal@lumoravr.com.

On 2030-03-24 this version becomes GPL v3 — fully open source, forever.

What you can do for free:

  • View, study, run, and modify the source code for non-commercial purposes.
  • Host community or public servers, provided access is free and no revenue is generated.
  • Share or distribute non-commercial builds and modifications, clearly labelled as unofficial.
  • Fork for personal non-commercial experimentation or to submit pull requests.
  • Use the source code for non-commercial AI/ML research.

What requires a commercial licence:

  • Running a paid or monetised service.
  • Distributing as part of a commercial product or selling access.
  • Publishing on commercial storefronts (Steam, Meta Store, App Store, Google Play, etc.).
  • Building a commercial social VR or shared-presence product with this code.
  • Training AI/ML models for commercial purposes.

Forks and modifications must:

  • Use a different name — you may not call your fork "LumoraVR" or anything confusingly similar.
  • Include attribution — e.g. "Based on LumoraVR" in your readme or about screen.
  • Not use the LumoraVR name, logo, or branding to promote or represent your project.

Contributions: By submitting a pull request you grant LUMORAVR LTD a perpetual, royalty-free licence to use your contribution for any purpose, including commercially. You retain ownership subject to this licence. See CLA.

See LICENSE.md for full terms.

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