A simple blender addon to speed up the creation of facial animation for 3D characters.
Uses the corresponding vertex groups as a mask to split the shapekey between Left|Right or Upper|Lower. Useful for spliting a "blended shape" as per the Unified Expressions documentation.
Split.Shapekeys.mp4
Lists any missing shapekey from a facial animation standard and gives you a choice to add a blank shapekey with the correct name.
missing.keys.mp4
Disclaimer: The unified expression lists only the shapes used in our template and not the complete list.
Reorders or removes blendshapes ending in ".old".
This is very particular to our workflow. I like to keep a backup of some shapes during development and this helps with cleanup before releasing.