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3 changes: 2 additions & 1 deletion features/gui/experience.lua
Original file line number Diff line number Diff line change
Expand Up @@ -268,7 +268,7 @@ Public.get_main_frame = function(player)

local data = {}
frame = Gui.add_left_element(player, { name = main_frame_name, type = 'frame', direction = 'vertical' })
Gui.set_style(frame, { maximal_width = 360 })
Gui.set_style(frame, { maximal_width = 332 })

local canvas = frame
.add { type = 'flow', direction = 'vertical', style = 'vertical_flow' }
Expand Down Expand Up @@ -358,6 +358,7 @@ Public.get_main_frame = function(player)
end
Gui.set_data(frame, data)
Public.update_main_frame(player)
return frame
end

Public.toggle_main_button = function(player)
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1 change: 1 addition & 0 deletions locale/en/redmew_command_text.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -134,6 +134,7 @@ frontier_log_global=Logs the global table
moderator=Gives a player the moderator rank
moderator_remove=Demotes a player from moderator to the next lowest rank
regular_all=Gives everyone online the regular rank, if not in probation
blueprint_tools=Open the Blueprint Tools manager GUI

[command_custom_help]
tp=<blank|mode|player> 3 different uses: "/tp" to tp to selected entity. "/tp mode" to toggle tp mode. "/tp Newcott" to tp to Newcott.
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2 changes: 2 additions & 0 deletions locale/en/redmew_maps.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,8 @@ cutscene_case7_line1=This concludes the introduction
cutscene_case7_line3=Have fun and keep digging!
replay_cutscene=To replay the introduction, use the __1__ command

blueprint_tools_tooltip=Show blueprint tools

# locale linked to the crashsite scenario
[crashsite]
auto_play_cutscene=Auto play Crashsite cutscene
Expand Down
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