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Command & Control communication simulation built in Python to study TCP-based remote interaction patterns for educational security research.

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Command&Control

This project is an educational proof-of-concept designed to simulate a basic Command & Control (C2) communication model using TCP sockets.

The purpose of this repository is to study how remote command channels operate from a behavioral and networking perspective, helping to understand patterns commonly analyzed in security research and anti-cheat environments.

This project was developed strictly for learning, experimentation and controlled laboratory research.

Authors

  • Gabriel Passos — Security & Behavior Research

🧠 Research Context

The project simulates a simple client-server architecture where a remote endpoint receives commands through a TCP channel. Rather than focusing on offensive usage, the goal is to explore:

  • Basic C2 communication flow
  • Remote command execution behavior
  • Networking patterns used in controlled simulations
  • Foundations for detection and defensive analysis

⚙️ Project Structure

  • victim.py → Simulated client that establishes a TCP connection
  • attacker.py → Command sender used to test communication behavior

Important Waring

Avoid terminating the program with "Ctrl + C" as it may cause a bug. You can end the program with "Ctrl + Z" in linux or by closing the terminal!

Deploy

Linux

  python3 victim.py
  python3 attacker.py

Windows

  python victim.py
  python attacker.py

⚠️ Ethical Notice

This repository exists exclusively for: Educational purposes

Security research learning

Controlled environment simulations

It must never be used against real systems without explicit authorization.

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Command & Control communication simulation built in Python to study TCP-based remote interaction patterns for educational security research.

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