Prototype of 3D hack'n'slash game which was done as part of Computer Graphics module assigment. Los Tres Del Rio Overview Prototype of the Hack'n'Slash 3D game developed in Unity 5.6 for part of assigment in Computer Science Module at Middlesex University Features : 3D movement using WASD or ARROWS keys Diablo - like range combat with tag targeting Detection of enemies in sphere around player Basic leveling system and economy system Upgrades to Health points, ammution amount, healing power, damage output, cooldowns redutions Basic NPC-shop interaction Quick time event duels with NPCs Enemy patrolling and chasing using Unity Navigation Mesh Loot dropping from Enemies Random Spawns of enemies Healing Taco - restores 50 of player heath points 2 Basic skills : Shoot and reload 4 Active Skills each with diffrent effect and cooldown:
- Shot off : Will attacks all enemies in range with all amunition in clip
- Bomba del chili : Spawning new bomb-object which after short delay will explode causing severe damage to enemies and knock them back (It doesnt hurt player but still knock him)
- Slice and Dice : Melee attack which damage all enemies in 160 cone in front of Player. Player will be moved behind after attack
- Cactus Puncho : By using it Player will active for 5 second aura around him causing nearby enemies to suffer damage. Cooldown of this ablity starts ticking after aura end Izometric following Camera Western-like theme Basic UI Skills are execute by pressing hotkeys Very basic main menu with transtion to main gameplay level Option to mute sound
HOW TO RUN IT? You need Unity in version 5.0+ and open this as project
Where is the code? All scripts used in-game are in /LosTresDelRio/Assets/Scripts/
Credits to all authors of assets i used in this project For textures I used this website : http://www.textures.com/ For sound effects : http://www.freesound.org/ For music : http://incompetech.com/music/royalty-free/?keywords=western+streets music title : “Anamalie” and “Pale Raider”. 3D models are from Unity Assets Store which details info can be found in project setting and also from Unity provided Standard assets package