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Stranger1992
previously requested changes
Dec 14, 2025
2 tasks
Removed the Burning Floor and Elemental Puzzle functionalities, including related constants and functions. Please use Native TEN versions
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I believe this should be either implemented natively via C++, or by a Lua module operating on OnLoop callback, which we have now |
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We need to be able to insert code directly into object animations to effectively utilise onLoop callback. Otherwise we would still need a mechanism like nodes, module etc to attach the callback to the object. |
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I have removed all objects since I had another branch where they were added natively. Maybe we can leave this node as the setup is much easier. |
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Adds Sequence Switch Node
For sequence switch place the volume covering all 3 switches. name the switches any prefix such as SWITCH_1; SWITCH_2; SWITCH_3
Name doors DOOR_1; DOOR_2; DOOR_3; DOOR_4; DOOR_5; DOOR_6
Add the words SWITCH and DOOR to the node.
Refer attached project.
TR4 Objects.zip