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Creating a clean graphics update #62

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thompson318 merged 15 commits intomainfrom
mm/graphics_clean
Mar 4, 2026
Merged

Creating a clean graphics update #62
thompson318 merged 15 commits intomainfrom
mm/graphics_clean

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@mmcleod89
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@mmcleod89 mmcleod89 commented Feb 17, 2026

  • Added the sprites we have into each of the games
  • Unified the buttons under a standard button prefab so that any changes made to the menu style update automatically
  • Temporarily changed button colours for clarity against the background
  • Added scrolling background and flickering flame behind the rocket for Star Collector
  • Updated particle effect to use sprites
  • Different cursors have been (temporarily) selected for eye, head rotation, and head position. Whatever icons we use should be consistent throughout all games.
  • Some file reorganisation since we have an increasing number of prefabs.

Rocket Launch doesn't have a background yet, nor do we have any UI elements yet beyond the cursors.

@mmcleod89 mmcleod89 changed the title WIP: creating a clean graphics update Creating a clean graphics update Feb 17, 2026
@mmcleod89 mmcleod89 requested a review from K-Meech February 17, 2026 11:51
@mmcleod89
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This one has no conflicts the base branch and so shouldn't be missing anything. The win screen buttons are still there and I haven't found any errors printed in the console while running the games but I'm still in the process of checking the build

@mmcleod89
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Build is working correctly as well! I think this is the best version to use for the demo

@K-Meech
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K-Meech commented Feb 17, 2026

Thanks @mmcleod89 ! Can confirm that I can build the project now + don't see any errors 🎉 So I'll use this version for the demo

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I've gone through this and can't find anything missing that shouldn't be. Also play tested and all seems in order. The directory reorganisation is good.

@thompson318 thompson318 merged commit b0d82a4 into main Mar 4, 2026
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@thompson318 thompson318 deleted the mm/graphics_clean branch March 4, 2026 09:59
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3 participants