proton: Disable DXVK d3d8 when wined3d is active#9659
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wouter-intveld wants to merge 1 commit intoValveSoftware:proton_10.0from
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proton: Disable DXVK d3d8 when wined3d is active#9659wouter-intveld wants to merge 1 commit intoValveSoftware:proton_10.0from
wouter-intveld wants to merge 1 commit intoValveSoftware:proton_10.0from
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PROTON_USE_WINED3D already disables DXVK for d3d11, d3d10, d3d9, and dxgi but not for d3d8. Since DXVK d3d8 depends on the d3d9 backend, leaving it enabled under wined3d causes crashes. Add the same 'not use_wined3d' guard that use_dxvk_dxgi already has. Fixes ValveSoftware#9453
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Summary
PROTON_USE_WINED3Dis set, DXVK's d3d8 backend is now also disabled — matching the existing behavior for d3d11, d3d10, d3d9, and dxgi.Changes
proton: Addnot use_wined3dguard touse_dxvk_d3d8, matching the existinguse_dxvk_dxgipattern.README.md: UpdatePROTON_USE_WINED3Ddescription to include d3d8.Fixes ValveSoftware/Proton#9453