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Resource market is a new site object for stacks to visit on a strategic map. Resource market allows player to exchange gold and mana resources according to exchange rates. Rates are defined using Lua scripts and can be specific for an object or use default rules that are global for the whole game.
- support resource market in scenario generator - support market in Lua api - add scenario difficulty to Lua api - update generator and Lua api documentation
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Battle action script replaces vanilla logic with a custom one. Script allows to choose action of a unit controlled by AI either it is a non-human player, Neutral race or 'fast battle' mode.
Scripts are assigned to AI attitude and specified in a new column
ACTION_SinGAI.dbf.While player AI attitudes can be specified in Scenario Editor capital menu, neutral player attitude now can be specified in scenario properties menu.