Skip to content
View andrewRCr's full-sized avatar

Highlights

  • Pro

Block or report andrewRCr

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
andrewRCr/README.md

Hey, I'm Andrew

TypeScript   React   Next.js   Python   Django   C#   .NET   Blazor

Full-stack developer with a psychology background, pairing traditional engineering discipline with hands-on AI collaboration. Hobbyist game developer and modder. Film enthusiast. Eagle Scout.

Email LinkedIn NexusMods

Pinned Loading

  1. arc-portfolio arc-portfolio Public

    Developer portfolio with type-safe content architecture, a multi-theme design system, and automated accessibility validation across every theme combination.

    TypeScript

  2. TaskFocus TaskFocus Public

    Cross-platform .NET task manager with Blazor web and WPF desktop clients sharing a backend API, bi-directional data synchronization, and GTD-based task organization with configurable lifecycle mana…

    C#

  3. PetResort PetResort Public

    Full-stack employee portal for pet boarding operations with six interconnected domain models, visit lifecycle management from scheduling through billing, and two-tier role-based access control.

    EJS

  4. DOOM-NewGamePlusCustomizer DOOM-NewGamePlusCustomizer Public

    Python desktop application generating custom DOOM (2016) starting-loadout mods, with a dataclass hierarchy modeling the game's inventory systems and validation enforcing balance constraints.

    Python 2

  5. ActionRPGProject ActionRPGProject Public

    Demo length, third-person action RPG focused on Souls-like combat and systems. Features a modular equipment system and 5 enemy AI classes + 1 boss encounter. Developed in Unreal Engine 4.

    C++ 16 2

  6. SurvivalHorrorProject SurvivalHorrorProject Public

    CS capstone survival horror game in UE 5 with nine environmental puzzles, 3rd person combat with per-limb hit reactions, map and inventory management systems. Project lead, three-person team, eight…

    C++ 30 2