Releases: astrovm/AdventureMods
Releases · astrovm/AdventureMods
v0.3.6
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v0.3.5
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release. Only release title and notes can be modified.
- Paths in the UI and CLI now abbreviate the home directory as ~
v0.3.4
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release. Only release title and notes can be modified.
CLI setup now prompts for language and detects physical resolution.
- Interactive CLI setup prompts for subtitle and voice language like the GUI does
- Resolution detection uses physical pixel dimensions accounting for fractional scaling
v0.3.3
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release. Only release title and notes can be modified.
Full Changelog: v0.3.2...v0.3.3
v0.3.2
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release. Only release title and notes can be modified.
Full Changelog: v0.3.1...v0.3.2
v0.3.1
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Full Changelog: v0.3.0...v0.3.1
v0.3.0
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Full Changelog: v0.2.4...v0.3.0
v0.2.4
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What's Changed
- feat: support multiple Steam installations and duplicate game detection by @astrovm in #4
- steam/vdf: reject truncated maps and trailing data; add edge-case tests by @astrovm in #5
- steam: harden VDF parser & library detection; add tests by @astrovm in #6
- Accept installer reboot code, deterministic mod moves, and robust Steam/VDF/Proton parsing with tests by @astrovm in #7
- ci: run cargo tests on pull requests by @astrovm in #8
- docs: integrate agent approach and coding profile into AGENTS.md by @astrovm in #10
Full Changelog: v0.1.0...v0.2.4