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添加IntegerArgumentType导入用于处理数值参数 修改box3import命令结构,新增offsetY参数支持: - /box3import <fileName> 现在可以接受可选的<offsetY>参数 - 支持在原有基础上进行Y轴偏移放置 - 保留原有的ignoreBarrier和ignoreWater布尔参数 更新executeBox3Import方法签名,添加offsetY参数, 使用该参数计算放置位置偏移 删除不再使用的VoxelSpecFluid类文件 添加新的世界生成器语言本地化文本
将语言文件中的 "generator.box3.box3_plains_world" 键名更改为 "flat_world_preset.box3.box3_plains_world",同时删除了平世界预设的 JSON配置文件以及在正常世界预设标签中的引用
添加了offsetY参数,允许用户在导入box3文件时指定Y轴偏移量, 使建筑可以精确放置在所需高度。 fix(lang): 添加新的世界预设语言翻译 添加了"Box3 Plains"世界预设的中英文翻译。 chore(release): 更新版本号至1.4.1 更新Fabric 1.20.1和1.21.1分支的mod版本号从1.4.0升级到1.4.1。
为BouncePadBlock添加fallOn方法的重写实现,处理实体掉落时的反弹逻辑。 当实体抑制反弹时调用父类方法,否则重置掉落距离以防止伤害计算。
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