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Godot OpenTdb Plugin

WIP

  • Add Plugin to Project Settings
  • Add OpenTdb as a Child Node to any Node
  • Then:

Example Usage:

extends Node2D

func _ready():
	$OpenTdb.connect("QuestionsLoaded", self, "_on_questions_loaded")
	$OpenTdb.LoadTriviaQuestions(10)
	pass

func _on_questions_loaded(questions_arr):
	print("Questions loaded in GDSCript!")
	for q in questions_arr:
		print(q)

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Godot OpenTDB (Trivia Database) plugin in C# - Load questions from opentdb.com API and access them via GDScript

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