WIP
- Add Plugin to Project Settings
- Add OpenTdb as a Child Node to any Node
- Then:
Example Usage:
extends Node2D
func _ready():
$OpenTdb.connect("QuestionsLoaded", self, "_on_questions_loaded")
$OpenTdb.LoadTriviaQuestions(10)
pass
func _on_questions_loaded(questions_arr):
print("Questions loaded in GDSCript!")
for q in questions_arr:
print(q)