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Limit GPU frame time to non-negative values#7132

Merged
AnsisMalins merged 2 commits intodevfrom
fix/negative-gpu-frame-time
Mar 2, 2026
Merged

Limit GPU frame time to non-negative values#7132
AnsisMalins merged 2 commits intodevfrom
fix/negative-gpu-frame-time

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@AnsisMalins
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Pull Request Description

What does this PR change?

This pull request fixes an issue where, rarely, the profiler would report a frame time of a trillion milliseconds.

Test Instructions

This is not really testable. The issue happens rarely and I've only seen it on my deliberately underpowered laptop.

Quality Checklist

  • Changes have been tested locally
  • Documentation has been updated (if required)
  • Performance impact has been considered
  • For SDK features: Test scene is included

Code Review Reference

Please review our Code Review Standards before submitting.

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github-actions Bot commented Feb 17, 2026

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@DafGreco DafGreco left a comment

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✔️ PR reviewed and approved by QA on both platforms following instructions playing both happy and un-happy path

Regressions for this ticket had been performed in order to verify that the normal flow is working as expected:

  • [✔️ ] Backpack and wearables in world
  • [✔️ ] Emotes in world and in backpack
  • [✔️ ] Teleport with map/coordinates/Jump In
  • [✔️ ] Chat and multiplayer
  • [✔️ ] Profile card
  • [✔️ ] Camera

No new issues were spotted. 🚀

@AnsisMalins AnsisMalins merged commit 0bbe933 into dev Mar 2, 2026
14 of 18 checks passed
@AnsisMalins AnsisMalins deleted the fix/negative-gpu-frame-time branch March 2, 2026 09:12
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4 participants