Add importExternalTexture test for video frame display size diff with coded size#4589
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haoxli wants to merge 1 commit intogpuweb:mainfrom
Open
Add importExternalTexture test for video frame display size diff with coded size#4589haoxli wants to merge 1 commit intogpuweb:mainfrom
haoxli wants to merge 1 commit intogpuweb:mainfrom
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… coded size Validation error was thrown if the video frame's dispaly size was different with its coded size in importExternalTexture, because it used the visible size for copySize. This issue had been fixed by updating the copySize to reflect the coded size rather than the visible size, and add a test for this case, see crbug.com/471021591.
kainino0x
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Feb 11, 2026
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We should also add a test that textureDimensions returns the correct value for textures like this. It might even make sense to make it part of the same test (or at least sharing much of the same code).
I think I'd like to go ahead and add this now, but if not, please add a TODO(#bugnumber).
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| const frame = new VideoFrame(imageData.data.buffer, frameInit); |
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It would be ideal if we additionally had a version of this test where the frame comes from a video file instead of a VideoFrame. Mostly in case there are differences in the YUV codepaths, but also just to have a better chance of the test running on all browsers.
If this won't be easy (I don't know how hard it is) then just add a TODO(#bugnumber).
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Validation error was thrown if the video frame's dispaly size was different with its coded size in importExternalTexture, because it used the visible size for copySize. This issue had been fixed by updating the copySize to reflect the coded size rather than the visible size, and add a test for this case.
Issue: https://crbug.com/471021591
Requirements for PR author:
.unimplemented()./** documented */and new helper files are found inhelper_index.txt.Requirements for reviewer sign-off:
When landing this PR, be sure to make any necessary issue status updates.