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2 changes: 1 addition & 1 deletion .release-please-manifest.json
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{
".": "1.2.0"
".": "1.3.0"
}
20 changes: 20 additions & 0 deletions CHANGELOG.md
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# Changelog

## [1.3.0](https://github.com/hexsprite/intervaltree/compare/v1.2.0...v1.3.0) (2026-04-01)


### Features

* performance overhaul and new tree navigation APIs ([b2a962d](https://github.com/hexsprite/intervaltree/commit/b2a962d6627fb3b9d2faf98880b4359d0998108e))
* support NUM_RUNS env var for model check iteration count ([d1b04f9](https://github.com/hexsprite/intervaltree/commit/d1b04f9a913ede319a0af5e8055256d4eefe71dd))


### Bug Fixes

* add explicit return types to all public API methods ([7df9e9b](https://github.com/hexsprite/intervaltree/commit/7df9e9b3085da8b5ec1258948df2b43ef80b6f54))
* additional code quality improvements from re-review ([c0d35c4](https://github.com/hexsprite/intervaltree/commit/c0d35c439fefb4ef060dbe76f9c1b03eb8247e07))
* chopAll _size mismatch when dirty tree produces duplicate fragments ([be5ea9c](https://github.com/hexsprite/intervaltree/commit/be5ea9c74f8c8a4bfafdd3f4f613d3c3e219414c))
* data drop in searchByLengthStartingAt, dead branches, stale docs ([5f2560d](https://github.com/hexsprite/intervaltree/commit/5f2560dfa93cd3299601bf708e56e817ee050bf5))
* resolve lint errors (antfu/if-newline, mutable exports) ([7f4a72c](https://github.com/hexsprite/intervaltree/commit/7f4a72c575bfbfe61b0408d3b59562dea91d1c0a))
* restore NPM_TOKEN in release workflow and minor optimizations ([cf03bb0](https://github.com/hexsprite/intervaltree/commit/cf03bb02b83aeadbc53e90672d6b69650ff73c48))
* type safety and cleanup in bench script ([67f16a5](https://github.com/hexsprite/intervaltree/commit/67f16a5d496573f7dda180aeb772049dddbfd6f8))
* use countIntervals() after fromIntervals to get the true count. ([be5ea9c](https://github.com/hexsprite/intervaltree/commit/be5ea9c74f8c8a4bfafdd3f4f613d3c3e219414c))

## [1.3.0](https://github.com/hexsprite/intervaltree/compare/v1.2.0...v1.3.0) (2026-03-29)


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