Add heat-based automod with escalating punishments#250
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Add heat-based automod with escalating punishments#250
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Co-authored-by: LightSage <46062298+LightSage@users.noreply.github.com>
Co-authored-by: LightSage <46062298+LightSage@users.noreply.github.com>
Co-authored-by: LightSage <46062298+LightSage@users.noreply.github.com>
Copilot
AI
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[WIP] Add heat-based automod system to current setup
Add heat-based automod with escalating punishments
Jan 29, 2026
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Implements a heat accumulation system for automod violations with configurable thresholds and escalating punishments. Users accumulate "heat" points for violations; reaching thresholds triggers progressively severe punishments (WARN → MUTE → KICK → BAN).
Implementation
Heat tracking: Redis storage with TTL-based expiration. Heat decays after configurable inactivity period (default 1h). Timer resets on each violation to keep active violators hot.
Database schema (
migrations/0021_heat_based_automod.sql):guild_automod_heat_config: Per-guild settings (enabled, decay_seconds, heat_per_violation JSONB)guild_automod_heat_thresholds: Threshold definitions (heat_threshold, punishment_type, duration)Models (
lightning/cogs/automod/models.py):HeatConfig: Manages heat operations (add, get, reset) and punishment selectionHeatThreshold: Threshold + punishment pairs, sorted by heat levelIntegration (
lightning/cogs/automod/cog.py):check_message()Commands:
automod heat enable|disable|setheat|addthreshold|removethreshold|view|check|resetConfiguration Example
Validation
Opt-in system, disabled by default. No impact on existing automod behavior when disabled.
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