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Anything is Event (AE): A Spatiotemporal Engine Based on Whitehead’s Process Philosophy

31 Mar 12:26

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This paper presents the design of a digital spatiotemporal engine based on the philosophy of “Anything is Event,” grounded in Whitehead’s process philosophy. The engine treats events as the primary reality, mapping Whitehead’s concepts of “actual entity,” “prehension,” and “objective immortality” onto an event bus, an ECS component system, and a memory pool, respectively—achieving a complete penetration from philosophy to engineering. Implemented entirely in C, the engine features fully transparent data structures and surpasses conventional solutions in terms of determinism, auditability, and performance, offering a new paradigm for constructing digital universes.