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Add PVP Entity Hider plugin#10707

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zuest wants to merge 1 commit intorunelite:masterfrom
zuest:add-pvp-entity-hider
Open

Add PVP Entity Hider plugin#10707
zuest wants to merge 1 commit intorunelite:masterfrom
zuest:add-pvp-entity-hider

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@zuest
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@zuest zuest commented Feb 23, 2026

PVP Entity Hider

Combat-aware entity hider for PVP — hides other players while keeping combat targets visible.

Why not Entity Hider?

This plugin automates what's already achievable manually with Entity Hider today:
a user can add their opponent as a friend, enable "Hide Others" with "Hide Friends" off,
and Entity Hider shows only that opponent. This plugin removes the manual friend-list
step by detecting combat interactions directly.

Key differences from Entity Hider:

  • Combat linger timer — keeps opponents visible for configurable seconds after combat
    ends (default 7s), useful in multi-combat so targets don't vanish instantly
  • Health bar validation — only registers actual combat (requires visible health bar),
    filtering out follows, trade attempts, and safe-zone clicks
  • Filtering options — show/hide by friends, clan, FC, skull status, team cape,
    combat level range, and tile distance

No menu modifications

This plugin only affects visual rendering (player model visibility via shouldDraw).
It does not modify right-click menus, attack options, or the minimenu in any way.

Features

  • Show your combat target
  • Show players attacking you
  • Show all players in PvP combat (opt-in, off by default)
  • Combat linger timer (0–30s, default 7s)
  • Filter by: friends, clan, FC, skull, team cape, combat level, distance

@runelite-github-app
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@runelite-github-app
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Internal use only: Reviewer details Maintainer details

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