Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
Show all changes
25 commits
Select commit Hold shift + click to select a range
c7d155a
Initial Affliction APL and Profiles
Xerfall Feb 23, 2026
882dc5f
Merge branch 'simulationcraft:midnight' into midnight
Xerfall Feb 23, 2026
20900c7
[Warlock] Fixing output file name of MID1_Warlock_Affliction.simc
Xerfall Feb 23, 2026
e423127
[Warlock] Fixing missed generator file name
Xerfall Feb 23, 2026
d4b56de
Merge branch 'simulationcraft:midnight' into midnight
Xerfall Feb 23, 2026
7fe17f7
Merge branch 'simulationcraft:midnight' into midnight
Xerfall Mar 8, 2026
797c670
Merge branch 'simulationcraft:midnight' into midnight
Xerfall Mar 9, 2026
3d95821
[Warlock] Updates to Affliction APL: Adding Cleave and AoE APLs, as w…
Xerfall Mar 9, 2026
60fbfbc
Merge branch 'midnight' of https://github.com/Xerfall/simc into midnight
Xerfall Mar 9, 2026
31b7949
[Warlock] Fix missing action list
Xerfall Mar 9, 2026
adda9b7
[Warlock] Updates to the cleave APL and fix a typo in the profile
Xerfall Mar 9, 2026
3ae96fa
Merge branch 'simulationcraft:midnight' into midnight
Xerfall Mar 11, 2026
d43bd67
[Warlock] Updates to simplify APL hero tree fragments, and allow AoE …
Xerfall Mar 12, 2026
0ae83df
Merge branch 'midnight' of https://github.com/Xerfall/simc into midnight
Xerfall Mar 12, 2026
ea68111
Merge branch 'simulationcraft:midnight' into midnight
Xerfall Mar 16, 2026
ecf7354
Merge branch 'simulationcraft:midnight' into midnight
Xerfall Mar 25, 2026
67b232c
Merge branch 'simulationcraft:midnight' into midnight
Xerfall Apr 9, 2026
092980d
[Warlock] Updates to Aff APL and profile
Xerfall Apr 9, 2026
6c0781d
[Warlock] Update to the Aff profile
Xerfall Apr 9, 2026
836b6fe
[Warlock] Fix typo in the APL
Xerfall Apr 9, 2026
02e849a
[Warlock] Fix typo in the APL
Xerfall Apr 9, 2026
946309c
[Warlock] Fix missing variable
Xerfall Apr 9, 2026
15974da
Merge branch 'simulationcraft:midnight' into midnight
Xerfall Apr 9, 2026
2246e0f
[Warlock] More updates to profile and APL headers formatting fix
Xerfall Apr 9, 2026
78f9fb6
[Warlock] Streamlining the flask usage
Xerfall Apr 9, 2026
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
48 changes: 35 additions & 13 deletions engine/class_modules/apl/warlock.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -14,9 +14,18 @@ namespace warlock_apl{

std::string flask( const player_t* p )
{
if ( p->true_level >= 90 ) return "flask_of_the_magisters_2";
std::string lvl90_flask = "disabled";

switch ( p->specialization() )
{
case WARLOCK_AFFLICTION: lvl90_flask = "flask_of_the_shattered_sun_2"; break;
case WARLOCK_DEMONOLOGY: lvl90_flask = "flask_of_the_magisters_2"; break;
case WARLOCK_DESTRUCTION: lvl90_flask = "flask_of_the_magisters_2"; break;
}

if ( p->true_level >= 90 ) return lvl90_flask;
return ( p->true_level >= 80 ) ? "flask_of_alchemical_chaos_3" : "disabled";
}
}

std::string food( const player_t* p )
{
Expand Down Expand Up @@ -55,8 +64,14 @@ void affliction( player_t* p )
action_priority_list_t* variables = p->get_action_priority_list( "variables" );

precombat->add_action( "summon_pet" );
precombat->add_action( "variable,name=trinket_1_buffs,value=trinket.1.has_use_buff" );
precombat->add_action( "variable,name=trinket_2_buffs,value=trinket.2.has_use_buff" );
precombat->add_action( "variable,name=trinket_1_sync,op=setif,value=1,value_else=0.5,condition=variable.trinket_1_buffs&(trinket.1.cooldown.duration%%cooldown.summon_darkglare.duration=0|cooldown.summon_darkglare.duration%%trinket.1.cooldown.duration=0)" );
precombat->add_action( "variable,name=trinket_2_sync,op=setif,value=1,value_else=0.5,condition=variable.trinket_2_buffs&(trinket.2.cooldown.duration%%cooldown.summon_darkglare.duration=0|cooldown.summon_darkglare.duration%%trinket.2.cooldown.duration=0)" );
precombat->add_action( "variable,name=trinket_1_buff_duration,value=trinket.1.proc.any_dps.duration" );
precombat->add_action( "variable,name=trinket_2_buff_duration,value=trinket.2.proc.any_dps.duration" );
precombat->add_action( "variable,name=trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&variable.trinket_2_buffs|variable.trinket_2_buffs&((trinket.2.cooldown.duration%variable.trinket_2_buff_duration)*(1+0.5*trinket.2.has_buff.intellect)*(variable.trinket_2_sync))>((trinket.1.cooldown.duration%variable.trinket_1_buff_duration)*(1+0.5*trinket.1.has_buff.intellect)*(variable.trinket_1_sync))" );
precombat->add_action( "grimoire_of_sacrifice,if=talent.grimoire_of_sacrifice" );
precombat->add_action( "snapshot_stats" );
precombat->add_action( "seed_of_corruption,if=(hero_tree.soul_harvester&active_enemies>1)|active_enemies>2" );
precombat->add_action( "haunt,if=active_enemies<2|(hero_tree.hellcaller&active_enemies<3)" );

Expand All @@ -79,8 +94,11 @@ void affliction( player_t* p )
hellcaller->add_action( "call_action_list,name=HC_cleave,if=active_enemies=2" );
hellcaller->add_action( "call_action_list,name=HC_aoe,if=active_enemies>2" );

items->add_action( "use_item,use_off_gcd=1,slot=trinket1,if=variable.cds_active" );
items->add_action( "use_item,use_off_gcd=1,slot=trinket2,if=variable.cds_active" );
items->add_action( "use_item,use_off_gcd=1,slot=trinket1,if=(variable.darkglare_active|!talent.summon_darkglare|variable.trinket_1_will_lose_cast)&(variable.trinket_priority=1|!trinket.2.has_cooldown|(trinket.2.cooldown.remains|variable.trinket_priority=2&cooldown.summon_darkglare.remains>20&!variable.darkglare_active&trinket.2.cooldown.remains<cooldown.summon_darkglare.remains))&variable.trinket_1_buffs|(variable.trinket_1_buff_duration+1>=fight_remains)" );
items->add_action( "use_item,slot=trinket2,if=(variable.darkglare_active|!talent.summon_darkglare|variable.trinket_2_will_lose_cast)&(variable.trinket_priority=2|!trinket.1.has_cooldown|(trinket.1.cooldown.remains|variable.trinket_priority=1&cooldown.summon_darkglare.remains>20&!variable.darkglare_active&trinket.1.cooldown.remains<cooldown.summon_darkglare.remains))&variable.trinket_2_buffs|(variable.trinket_2_buff_duration+1>=fight_remains)" );
items->add_action( "use_item,use_off_gcd=1,slot=trinket1,if=!variable.trinket_1_buffs&(!variable.trinket_1_buffs&(trinket.2.cooldown.remains|!variable.trinket_2_buffs)|talent.summon_darkglare&cooldown.summon_darkglare.remains_expected>20&!prev_gcd.1.summon_darkglare|!talent.summon_darkglare)" );
items->add_action( "use_item,use_off_gcd=1,slot=trinket2,if=!variable.trinket_2_buffs&(!variable.trinket_2_buffs&(trinket.1.cooldown.remains|!variable.trinket_1_buffs)|talent.summon_darkglare&cooldown.summon_darkglare.remains_expected>20&!prev_gcd.1.summon_darkglare|!talent.summon_darkglare)" );
items->add_action( "use_item,use_off_gcd=1,slot=main_hand" );

ogcd->add_action( "potion,use_off_gcd=1,if=variable.cds_active|fight_remains<32" );
ogcd->add_action( "berserking,use_off_gcd=1,if=variable.cds_active|fight_remains<14" );
Expand All @@ -89,8 +107,8 @@ void affliction( player_t* p )
ogcd->add_action( "ancestral_call,use_off_gcd=1,if=variable.cds_active|fight_remains<17" );

SH_st->add_action( "haunt", "Haunt on CD for apex, regardless of Nightfall stacks" );
SH_st->add_action( "agony,if=refreshable" );
SH_st->add_action( "corruption,if=refreshable" );
SH_st->add_action( "agony,if=remains<3" );
SH_st->add_action( "corruption,if=remains<3" );
SH_st->add_action( "dark_harvest,if=soul_shard<3&execute_time<(dot.agony.remains<?dot.corruption.remains)", "Do not overcap shards" );
SH_st->add_action( "summon_darkglare,if=cooldown.dark_harvest.remains", "use Dark Harvest only outside Darkglare" );
SH_st->add_action( "malefic_grasp,if=buff.nightfall.react>1|pet.darkglare.remains<gcd" );
Expand All @@ -103,13 +121,14 @@ void affliction( player_t* p )
SH_aoe->add_action( "dark_harvest", "Do not care about losing shards in 2+ targets" );
SH_aoe->add_action( "agony,target_if=min:remains,if=active_dot.agony<5&remains<5", "Maintain ~5 agonies (will be 6 with Shared Agony)" );
SH_aoe->add_action( "summon_darkglare" );
SH_aoe->add_action( "seed_of_corruption,if=talent.sow_the_seeds" );
SH_aoe->add_action( "unstable_affliction,if=!talent.sow_the_seeds" );
SH_aoe->add_action( "seed_of_corruption,if=talent.sow_the_seeds|(!pet.darkglare.active&active_enemies>9)" );
SH_aoe->add_action( "unstable_affliction,if=!talent.sow_the_seeds|buff.shard_instability.react" );
SH_aoe->add_action( "agony,target_if=min:remains,if=remains<duration*0.5" );
SH_aoe->add_action( "malefic_grasp,if=pet.darkglare.remains<gcd" );

SH_cleave->add_action( "haunt" );
SH_cleave->add_action( "seed_of_corruption,if=(!dot.corruption.ticking|dot.corruption.refreshable)&!dot.seed_of_corruption.ticking&!prev.seed_of_corruption&!action.seed_of_corruption.in_flight" );
SH_cleave->add_action( "unstable_affliction,cycle_targets=1,if=!ticking&cooldown.dark_harvest.remains<gcd.max" );
SH_cleave->add_action( "dark_harvest", "Do not care about losing shards in 2+ targets" );
SH_cleave->add_action( "agony,target_if=refreshable" );
SH_cleave->add_action( "summon_darkglare" );
Expand All @@ -134,11 +153,11 @@ void affliction( player_t* p )
HC_aoe->add_action( "haunt" );
HC_aoe->add_action( "seed_of_corruption,if=(!dot.wither.ticking|dot.wither.refreshable)&!dot.seed_of_corruption.ticking&!prev.seed_of_corruption&!action.seed_of_corruption.in_flight" );
HC_aoe->add_action( "dark_harvest" );
HC_aoe->add_action( "agony,target_if=min:remains,if=active_dot.agony<active_enemies&remains<5" );
HC_aoe->add_action( "agony,target_if=min:remains,if=active_dot.agony<(10+(8*!talent.sow_the_seeds))&remains<5" );
HC_aoe->add_action( "summon_darkglare" );
HC_aoe->add_action( "malevolence" );
HC_aoe->add_action( "seed_of_corruption" );
HC_aoe->add_action( "unstable_affliction,if=buff.shard_instability.react" );
HC_aoe->add_action( "seed_of_corruption,if=talent.sow_the_seeds|(!pet.darkglare.active&active_enemies>(5+talent.cull_the_weak))" );
HC_aoe->add_action( "unstable_affliction,if=!talent.sow_the_seeds|buff.shard_instability.react" );
HC_aoe->add_action( "agony,target_if=min:remains,if=remains<duration*0.5" );
HC_aoe->add_action( "malefic_grasp,if=pet.darkglare.remains<gcd" );

Expand All @@ -150,7 +169,7 @@ void affliction( player_t* p )
HC_cleave->add_action( "summon_darkglare" );
HC_cleave->add_action( "malevolence" );
HC_cleave->add_action( "malefic_grasp,if=pet.darkglare.remains<gcd" );
HC_cleave->add_action( "unstable_affliction,if=!talent.sow_the_seeds&!talent.patient_zero&(pet.darkglare.remains|buff.malevolence.remains|soul_shard>4|buff.shard_instability.react|buff.cascading_calamity.remains<gcd.max)" );
HC_cleave->add_action( "unstable_affliction,if=!talent.sow_the_seeds&!talent.patient_zero&(pet.darkglare.remains|buff.malevolence.remains|soul_shard>4|buff.shard_instability.react|(talent.cascading_calamity&buff.cascading_calamity.remains<gcd.max))" );
HC_cleave->add_action( "seed_of_corruption,if=talent.patient_zero&talent.sow_the_seeds" );

end_of_fight->add_action( "unstable_affliction,if=soul_shard&fight_remains<8&(!talent.patient_zero&!talent.sow_the_seeds)" );
Expand All @@ -159,7 +178,10 @@ void affliction( player_t* p )
end_of_fight->add_action( "shadow_bolt,if=buff.nightfall.react&fight_remains<5" );

variables->add_action( "variable,name=cds_active,op=set,value=!talent.summon_darkglare|pet.darkglare.remains" );
variables->add_action( "variable,name=darkglare_active,op=set,value=pet.darkglare.active|(cooldown.summon_darkglare.duration-cooldown.summon_darkglare.remains)<20" );
variables->add_action( "cycling_variable,name=min_agony,op=min,value=dot.agony.remains+(99*!dot.agony.remains)" );
variables->add_action( "variable,name=trinket_1_will_lose_cast,value=((floor((fight_remains%trinket.1.cooldown.duration)+1)!=floor((fight_remains+(cooldown.summon_darkglare.duration-cooldown.summon_darkglare.remains))%cooldown.summon_darkglare.duration))&(floor((fight_remains%trinket.1.cooldown.duration)+1))!=(floor(((fight_remains-cooldown.summon_darkglare.remains)%trinket.1.cooldown.duration)+1))|((floor((fight_remains%trinket.1.cooldown.duration)+1)=floor((fight_remains+(cooldown.summon_darkglare.duration-cooldown.summon_darkglare.remains))%cooldown.summon_darkglare.duration))&(((fight_remains-cooldown.summon_darkglare.remains%%trinket.1.cooldown.duration)-cooldown.summon_darkglare.remains-variable.trinket_1_buff_duration)>0)))&cooldown.summon_darkglare.remains>20" );
variables->add_action( "variable,name=trinket_2_will_lose_cast,value=((floor((fight_remains%trinket.2.cooldown.duration)+1)!=floor((fight_remains+(cooldown.summon_darkglare.duration-cooldown.summon_darkglare.remains))%cooldown.summon_darkglare.duration))&(floor((fight_remains%trinket.2.cooldown.duration)+1))!=(floor(((fight_remains-cooldown.summon_darkglare.remains)%trinket.2.cooldown.duration)+1))|((floor((fight_remains%trinket.2.cooldown.duration)+1)=floor((fight_remains+(cooldown.summon_darkglare.duration-cooldown.summon_darkglare.remains))%cooldown.summon_darkglare.duration))&(((fight_remains-cooldown.summon_darkglare.remains%%trinket.2.cooldown.duration)-cooldown.summon_darkglare.remains-variable.trinket_2_buff_duration)>0)))&cooldown.summon_darkglare.remains>20" );
}
//affliction_apl_end

Expand Down
2 changes: 1 addition & 1 deletion engine/class_modules/apl/warlock.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ struct player_t;
namespace warlock_apl{

std::string potion( const player_t* );
std:: string flask( const player_t* );
std::string flask( const player_t* );
std::string food( const player_t* );
std::string rune( const player_t* );
std::string temporary_enchant( const player_t* );
Expand Down
2 changes: 1 addition & 1 deletion profiles/generators/MID1/MID1_Generate_Warlock.simc
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ level=90
race=pandaren
role=spell
position=ranged_back
talents=CkQAAAAAAAAAAAAAAAAAAAAAAwMzMzoZhhZmZmlBAAYmZxyMzsMzAAjllBGwEMDbBG2GAAAmBAAwMDzMjBGmZmZGzgZmZGAwMwA
talents=CkQAAAAAAAAAAAAAAAAAAAAAAwMzMzoZhhZmZmlBAAYmZZ2MzsMzAAjllBGwEMDbBG2GAAAmBAAwMDzMjxwwMmZmxgZmZGAwMwA
warlock.default_pet=sayaad

head=abyssal_immolators_smoldering_flames,id=250042,bonus_id=13575/1808,enchant_id=7961,gem_id=240983,ilevel=289
Expand Down
Loading