Ultra-Minimalist Dark Mode skin for LOTRO UI
-
move basepanel2 [quest_dialog_blue_bg_] to silver?
-
delete redundant deps (SIM CORE)
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make distinct variants for buttons/selection indicators that currently use the same sprite
- box_questJournal_entry_center_hightlight/box_questJournal_entry_center_pressed (quest_selection_highlight_center.tga)
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implement all toolbar options
- Wide Skinned (uses default toolbar, no config edits neded, based on Azure Glass Wide universal)
- Wide Minimal (based on _JRR Azure Glass Custom - Ultrawide Basic)
- Short Skinned (based on SmallBar Reforged)
- Short Minimal (based on JRR Azure Glass Custom short BGM)
-
check for and clean up duplicate/redundant mapping entries
- toolbar
-
fix crafting panel width weirdness
- currently fixed by reverting to vanilla layout (ie removing Adra's customized version). Works but could be better.
-
titlebar
- polish outline
-
titlebar buttons
- make buttons
-
storage panel section hover outline
-
dropdown arrow
- make wings shorter on hover & pressed state
- make normal state slightly bigger and lighter, and add outline
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slider handle and arrows
- polish, test all
-
textbutton
- taller
- AA corners
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innerpanel (crafting right panel)
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basepanel (tooltips)
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dropdown (options menus)
-
silver (main window/panel bg)
- semi-transparent?
-
scrollbars
- smoother outline gradient
- migrate custom-toolbar-compatible attunement config from JRR variants
- make distinct variants for silver assets that currently use the same sprite
- (box_silver_bottom_left_noadorn_min, box_silver_bottom_left_light, etc)