Advanced Android GPS simulation app with focus on privacy, stealth mode, and kinematic jitter.
-
Updated
Apr 1, 2026 - Kotlin
Advanced Android GPS simulation app with focus on privacy, stealth mode, and kinematic jitter.
A real-time spring–mass simulation built in Unity, visualized with 3D meshes and a coil-shaped LineRenderer. It demonstrates principles of classical mechanics, Hooke’s Law, damping, and numerical motion integration.
Hookean mechanics simulator with a "ticking mesh" mechanic to capture the behavior of linear elastic members between nodes and anchors. Extends analytical solution for more complicated systems.
Harmonic Motion in Unity.
Prediction study of linear-eleasticity (2-D) in Steel thorough physics informed neural network.
Excel with VBA macros for Hooke's Law calculate force, extension, and spring constant.
A Hooke's law spring-like attraction force between node pairs for the d3-force simulation engine
Add a description, image, and links to the hookes-law topic page so that developers can more easily learn about it.
To associate your repository with the hookes-law topic, visit your repo's landing page and select "manage topics."