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Tomodachi Life: Living the Dream PC Version is an optimized Windows port of the popular life simulation game. Create unique Miis, develop relationships, host concerts and events on your own island in high resolution. Features improved performance, widescreen support, smooth FPS
A simple life simulation game developed in Unity, where the player can watch a group of entities move, grow, search, do pathfinding, eat, reproduce and die. Additionally, you can observe some statistics of the population and change some values of its behaivour affecting its survival. It uses the 3D cubic terrain (procedurally generated) and 2D m…
Java port of Brainxyz's Artificial Life, a simple program to simulate primitive Artificial Life using simple rules of attraction or repulsion among atom-like particles, producing complex self-organzing life-like patterns.
Life simulation. Project for Object Oriented Programming course 2021/22 at AGH UST. It consists of simulating animals behaviour - such as eating and reproducing. Setting up different starting options differ in late-game results.
Odyssey Eden is a 2D pixel art RPG and life simulation game where you manage a tribe in a procedurally generated world. Explore biomes, develop character skills and traits, and guide relationships. With genetics-based character creation, each journey is unique in this evolving survival adventure.
A colorful matrix-based life simulation created when I was 16–17. Features dynamic entities like grass, grass eaters, and custom characters that interact and evolve over time using p5.js. Includes custom logic for spawning, multiplying, and eating behaviors.
Showcase project for Studio Generations, a creative simulation game built with PolarisKit, part of the Polaris Studios game lineup for the M64 console.