Multi Theft Auto is a game engine that turns Grand Theft Auto: San Andreas into networked multiplayer.
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Updated
Apr 23, 2026 - C++
Multi Theft Auto is a game engine that turns Grand Theft Auto: San Andreas into networked multiplayer.
This project maintains a list of up-to-date resources that come with Multi Theft Auto.
Connects MTA:SA servers and Discord channels by sending messages/commands back and forth
Compatibility layer allowing you to run unmodified SA:MP 0.3.7 gamemodes, filterscripts and plugins on Multi Theft Auto: San Andreas.
Roleplay mode for Multi Theft Auto: San Andreas; built for MTA 1.0.x
Pathfind Module for MTA:SA-Server
The official PHP SDK for the Multi Theft Auto Web Interface.
Roleplay Gamemode for MTA:SA
Unofficial Docker image for Multi Theft Auto: San Andreas game server
MTA:SA debugger and unit testing framework
Handling Editor - to get the resource, press the "releases" link below
This project maintains a selection of modules that can be used with Multi Theft Auto.
A resource for server bootloading and resource keep-alive for a Multi Theft Auto server
A work-in-progress project to generate the Multi Theft Auto wiki from data files, and to provide data for tooling.
Node.js library for interaction with Lua scripts running on MTA:SA server, via the built-in HTTP interface
Search and streaming API designed for a Multi Theft Auto server
A tool to prove others that you can play.
Redis Module for MTA:SA-Server
Simple scripts to use Discord Webhooks in Multi Theft Auto: San Andreas
GTA:SA MTA NaaB:RPG advanced game-mode (fa-IR)
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