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Releases: CodeRedModding/CodeRed-Launcher

v2.6.5

14 May 00:06

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📚 Module Changelog (v2.6.5)

  • Added a new setting imgui_reflector_no_tarray, which disables reading from TArrays completely in the reflector window.
  • Fixed a crash with the reflector window related to calculating missed offsets for some specific structs.
  • Fixed the imgui_reflector_no_read setting not working in some scenarios.
  • Updated the internal SDK to the latest version of Rocket League.

🚀 Launcher Changelog (v1.4.3)

  • Added an exception handling check for reading the Launch.log file when grabbing version info.
  • Minor spelling changes throughout the UI.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.6.4

09 May 06:17

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📚 Module Changelog (v2.6.4)

  • Renamed the texture browser window from textures to texture_browser.
  • Renamed the manager_display_injection setting to imgui_notification_injection.
  • Fixed a rare bug related to calculating split screen players mmr at the start of games.
  • Fixed a crash with the thumbnail renderer related to the thumbnail_auto_garbage setting.
  • Fixed a bug with the session tracker saying casual mmr instead of ranked for certain playlists.
  • Fixed training pack codes not showing up in the online / automation tab in the dashboard properly.
  • Fixed CodeRed failing to validate global objects if you had hundreds of thousands of items in your inventory.
  • Various other bug fixes and improvements related to the thumbnail renderer.

🚀 Launcher Changelog (v1.4.3)

  • Added an exception handling check for reading the Launch.log file when grabbing version info.
  • Minor spelling changes throughout the UI.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.6.3

02 May 17:46

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📚 Module Changelog (v2.6.3)

  • Added the new Force Field map and Car Wars playlist to custom Discord Rich Presence info.
  • Added two new commands, play_random_sound and play_random_sound_async, which pick a random .wav file from a given folder and plays it.
  • Added a widget in the settings tab for the imgui_reflector_array_limit setting, which sets the limit for reading and displaying values from TArrays.
  • Added a new context menu option for TArrays in the reflector window that let you copy the contents of TArrays to your clipboard.
  • Fixed the search box in the texture browser window being case sensitive when it shouldn't be.
  • Fixed the interface_menu_background setting not resetting to default properly.

🚀 Launcher Changelog (v1.4.3)

  • Added an exception handling check for reading the Launch.log file when grabbing version info.
  • Minor spelling changes throughout the UI.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.6.2

28 Apr 02:10

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📚 Module Changelog (v2.6.2)

  • Fixed a bug causing custom player names to not send a filter request, causing them to never apply.
  • Internal code refactoring and optimizations related to injection and initializing classes.

🚀 Launcher Changelog (v1.4.3)

  • Added an exception handling check for reading the Launch.log file when grabbing version info.
  • Minor spelling changes throughout the UI.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.6.1

23 Apr 00:51

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📚 Module Changelog (v2.6.1)

  • Added custom avatars back as an experimental feature, if you encounter any crashes please report them to the Discord server.
  • Fixed a crash that happened after closing the game, causing log info to be printed to your clipboard.
  • Fixed the CodeRed logo in custom Discord Rich Presence sometimes using holiday logos for wrong dates.
  • Fixed the reflector window not finding instances if you didn't toggle a setting off an on first.
  • Fixed some quirkiness with custom player names on the main menu.

🚀 Launcher Changelog (v1.4.3)

  • Added an exception handling check for reading the Launch.log file when grabbing version info.
  • Minor spelling changes throughout the UI.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.6.0

18 Apr 15:11

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📚 Module Changelog (v2.6.0)

  • Added a new command database_dump_content, which converts and dumps the values from ContentMap to usable AES decryption keys.
  • Added a Settings tab in the reflector window and converted all the checkbox options to actual settings, so they retain their value.
  • Fixed some products rendering with either missing or wrong textures on them with the thumbnail renderer.
  • Remade the Discord Blurple style to match Discords new default color scheme.
  • Lots of internal code refactoring and bug fixes.

🚀 Launcher Changelog (v1.4.3)

  • Added an exception handling check for reading the Launch.log file when grabbing version info.
  • Minor spelling changes throughout the UI.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.5.9

04 Apr 18:13

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📚 Module Changelog (v2.5.9)

  • Added two new context menu options for the reflector window, you can now can copy an instances object index or its full name.
  • Added a new setting thumbnail_load_delay which lets you change the delay to wait for loading product assets.
  • Fixed textures exported as the .jpg format being partially corrupt due to the wrong color channels being written.
  • Fixed a rare crash that could happen after loading to the main menu then quickly entering the garage.
  • Fixed a crash with texture browser related to UTexture2D objects that had specific LOD Groups set.
  • Fixed FScriptDelegate property values not being read for classes instances in the reflector window.
  • Fixed ImGui windows not remembering if they were open from the last time you injected CodeRed.
  • Fixed the freeplay_unlimited_flips setting not applying to your dodge time as well.
  • Fixed custom color headlights not working on the main menu.
  • Minor bug fixes and improvements to the thumbnail renderer.
  • Backend changes to the internal API system.

🚀 Launcher Changelog (v1.4.3)

  • Added an exception handling check for reading the Launch.log file when grabbing version info.
  • Minor spelling changes throughout the UI.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.5.8

26 Mar 00:00

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📚 Module Changelog (v2.5.8)

  • Temporarily disabling custom avatars again, as it seems to be the main cause of random crashes when opening the scoreboard (thanks Psyonix).
  • Added an All option for paints in the thumbnail renderer, which exports all paint variants of the selected product at once.
  • Added two new commands play_sound and play_sound_async, which plays a .wav audio file from the given arguments.
  • Removed the product_bool_include_se argument from the product dumper as it no longer exists.
  • Various improvements and bug fixes to the new thumbnail renderer system.
  • Optimizations related to downloading images and player avatars.
  • Updated the internal SDK to the latest version of Rocket League.

🚀 Launcher Changelog (v1.4.2)

  • Added extra exception handling when injecting, and logging for said exception handling.
  • Changed how news article dates are formatted in the news tab.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.5.7

21 Mar 05:24

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📚 Module Changelog (v2.5.7)

  • Added a new setting in the misc tab called disable_crossbar_sound which is self explanatory.
  • Enabled custom playlist images again in the textures tab after some bug fixes and improvements.
  • Remade the thumbnail renderer to be all command and setting based, the ImGui window now just calls commands for you.
  • Fixed the stadium_legacy_clubs setting applying all black colors to both teams in 1v1 matches, which is now my second time fixing this.
  • Fixed a bug that caused CodeRed to say you didn't meet the required specs related to grabbing your ram size.
  • Fixed the freeplay_unlimited_flips setting not working as of the last game update.
  • Upgraded the internal ImGui framework to version 1.91.9.

🚀 Launcher Changelog (v1.4.2)

  • Added extra exception handling when injecting, and logging for said exception handling.
  • Changed how news article dates are formatted in the news tab.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.5.6

14 Mar 18:18

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📚 Module Changelog (v2.5.6)

  • Added seven new boost meter settings for custom training packs, these work exactly like the ones in freeplay but for custom training.
  • Added the new Futura Garden (Day) map to the main menu background changer along with Discord Rich Presence info.
  • Fixed some issues with displaying player avatars on the games leaderboard or league rankings.
  • Minor internal bug fixes related to the custom title system.
  • Updated the internal SDK to the latest version of Rocket League.

🚀 Launcher Changelog (v1.4.2)

  • Added extra exception handling when injecting, and logging for said exception handling.
  • Changed how news article dates are formatted in the news tab.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.