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Releases: CodeRedModding/CodeRed-Launcher

v2.5.5

08 Mar 03:23

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📚 Module Changelog (v2.5.5)

  • Added the ability to make custom titles! The custom title system is free to use for everyone, and can only be seen by you by default just like CodeRed loadouts.
  • Added a new database dumper command database_dump_psynet, along with five new arguments for it that let you dump info from the RPC services the game uses.
  • The car body used to replace the Cybertruck, for the garage_remove_elon setting, will now be randomly picked between each game instead of always being the Venom car.
  • The loadout anonymizer will no longer anonymize goal explosions, as some have special effects that change the gravity; which resulted in rubber banding during goal explosions.
  • Removed the scoreboard_uncensor_names setting as it no longer works as intended, Psyonix broke their own persona system awhile back.
  • Changed the primary color picker to be all in one row for the blue and orange team, instead of in separate tabs.
  • Reorganized the textures tab in the dashboard to be a bit more intuitive.
  • Significant memory optimizations and improvements related to custom textures in addition to API requests.
  • Fixed end of game automation features still being called if you joined another game before the delay was finished.
  • Fixed CodeRed switching to offline mode if an update was released while you were already injected.
  • Fixed some text cutting cut off in the bindings window in the dashboard for custom sequences.
  • Fixed trails not working in game for CodeRed loadouts (it's about time).

🚀 Launcher Changelog (v1.4.2)

  • Added extra exception handling when injecting, and logging for said exception handling.
  • Changed how news article dates are formatted in the news tab.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.5.4

21 Feb 17:02

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📚 Module Changelog (v2.5.4)

  • Added new color picker options for garage presets, you can pick between the default RGBA color picker, or use the in game color palettes.
  • Added three new settings for the username anonymizer, you can now pick the format of names that are applied (Bot Name, Hidden ID, and User Hash).
  • Added five new flip indicator settings for offline modes, inspired by MrMythical's plugin for BakkesMod.
  • Fixed the terminals user history being inconsistent when cycling through them with the up and down arrow keys.
  • Fixed the stadium_legacy_clubs setting applying all black colors to both teams in 1v1 matches.
  • Fixed CodeRed loadouts not applying on the main menu if you went into your settings and then backed out.
  • Fixed CodeRed banners not applying custom colors if your actual in game banner didn't support it.
  • Fixed some quirkiness with custom textures on the main menu related to changing your loadout.
  • Fixed the anonymizer settings not applying to the correct people in online games.
  • Internal optimizations and performance improvements.

🚀 Launcher Changelog (v1.4.2)

  • Added extra exception handling when injecting, and logging for said exception handling.
  • Changed how news article dates are formatted in the news tab.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.5.3

14 Feb 10:56

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📚 Module Changelog (v2.5.3)

  • Enabled custom avatars again after some bug fixes, custom playlist images are still being worked on.
  • The maximum allowed size for loading custom player avatars has been reduced from 512x512 to 256x256.
  • Removed the ability to make layered avatars like you could with banners, this is a limitation of the new avatar system.
  • Texture formats BC1 through BC5 can now be exported to any extension instead of being limited to .dds.
  • Fixed the texture browser window only showing UTexture2D's instead of all possible texture objects.
  • Fixed overlay windows, such as the session tracker, not properly scaling according to the imgui_global_scale setting.
  • Fixed a crash with the reflector window related to viewing TArray structs that had byte properties in them.
  • Fixed your Discord rich presence state saying Idling if you were in spectator mode.
  • Remade the entire internal API endpoint to be more efficient and reliable.
  • Further improvements to the platform and steam avatar system.

🚀 Launcher Changelog (v1.4.1)

  • Upgraded from .NET 8.0 to .NET 9.0, which will require you to download the new runtime if you only have .NET 8.0 installed.
  • Added a new category section in the news tab to indicate what the news article is about without having to click on it.
  • Changed the default injection time from 20 seconds to 2.5 seconds, which I forgot to do a long time ago.
  • Reduced the memory footprint of the news tab by more than 1/4th related to images and caching.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.5.2

07 Feb 03:42

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📚 Module Changelog (v2.5.2)

  • Temporarily disabled custom playlist images while I work on a fix, Psyonix did a lot of half-assed things to GFx stuff last update.
  • Removed the default interface_auto_reset_inputs setting in favor of the two new settings below.
  • Added a new setting interface_reset_inputs_kickoff that auto resets your input buffer before kickoffs.
  • Added a new setting interface_reset_inputs_tabbing that auto resets your input buffer when alt tabbing or when the games focus changes.
  • Added a Draw button for texture properties in the reflector window, which draws them on the canvas just like the texture browser.
  • Fixed special CodeRed titles, such as supporter and alpha tester, not being visible between steam players in online games.
  • Fixed the connections window not using proper hex escaped characters for strings when searching by epic name.
  • Fixed the interface_auto_gg setting typing in chat instead of using the actual quick chat message.
  • Fixed platform avatar textures sometimes showing up as fully black squares randomly in online games.
  • Fixed the player title combobox being completely empty for some users in the dashboard.
  • Bug fixes and optimizations to the loadout system related to loading and applying products.
  • Bug fixes and improvements related to the scoreboard_steam_avatars setting.
  • Minor improvements and fixes to various ImGui windows.

🚀 Launcher Changelog (v1.4.1)

  • Upgraded from .NET 8.0 to .NET 9.0, which will require you to download the new runtime if you only have .NET 8.0 installed.
  • Added a new category section in the news tab to indicate what the news article is about without having to click on it.
  • Changed the default injection time from 20 seconds to 2.5 seconds, which I forgot to do a long time ago.
  • Reduced the memory footprint of the news tab by more than 1/4th related to images and caching.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

v2.5.1

03 Feb 04:30

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📚 Module Changelog (v2.5.1)

  • Temporarily disabled custom player avatars while I work on a fix for them being destroyed randomly after scoring goals.
  • Added a new setting garage_patch_invisible which attempts to detect and patch people using invisible loadout hacks. Before this was hardcoded in but it can now be turned on or off.
  • Fixed some cars in online matches randomly having the stocktane preset applied to them despite not using any anonymizer settings.
  • Fixed some titles not restoring to their original colors on the scoreboard if you disabled loadouts mid-game.
  • Fixed a rare thread racing crash that could happen with the reflector window and clearing instances.
  • Fixed the freeplay_goal_speed setting spamming the balls speed in chat in online matches.
  • Fixed the matchmaker window missing some limited time events and the new Split Shot modes.
  • Internal bug fixes and optimizations related to API requests.
  • Upgraded the internal ImGui framework to version 1.91.8.

🚀 Launcher Changelog (v1.4.1)

  • Upgraded from .NET 8.0 to .NET 9.0, which will require you to download the new runtime if you only have .NET 8.0 installed.
  • Added a new category section in the news tab to indicate what the news article is about without having to click on it.
  • Changed the default injection time from 20 seconds to 2.5 seconds, which I forgot to do a long time ago.
  • Reduced the memory footprint of the news tab by more than 1/4th related to images and caching.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.5.0

29 Jan 02:11

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📚 Module Changelog (v2.5.0)

  • Added a notification when using the interface_disable_rendering command, as a reminder you can press ESC to re-enable rendering.
  • Fixed the freeplay_goal_speed setting sometimes falsely logging in the chat after kickoffs.
  • Updated the internal SDK to the latest version of Rocket League.

🚀 Launcher Changelog (v1.4.1)

  • Upgraded from .NET 8.0 to .NET 9.0, which will require you to download the new runtime if you only have .NET 8.0 installed.
  • Added a new category section in the news tab to indicate what the news article is about without having to click on it.
  • Changed the default injection time from 20 seconds to 2.5 seconds, which I forgot to do a long time ago.
  • Reduced the memory footprint of the news tab by more than 1/4th related to images and caching.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.4.9

24 Jan 15:48

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📚 Module Changelog (v2.4.9)

  • Fixed your in game title not restoring to its original one on the main menu if you selected a different one via the garage.
  • Fixed a bug with the reflector not being able to view TArrays if they had struct values in them.
  • Fixed a random crash that could happen when using the inventory_sync command.
  • Improvements and optimizations to the loadout system on the main menu.
  • Further improvements and minor bug fixes with the reflector window.

🚀 Launcher Changelog (v1.4.1)

  • Upgraded from .NET 8.0 to .NET 9.0, which will require you to download the new runtime if you only have .NET 8.0 installed.
  • Added a new category section in the news tab to indicate what the news article is about without having to click on it.
  • Changed the default injection time from 20 seconds to 2.5 seconds, which I forgot to do a long time ago.
  • Reduced the memory footprint of the news tab by more than 1/4th related to images and caching.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.4.8

17 Jan 22:04

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📚 Module Changelog (v2.4.8)

  • Opened the connections window to the public, this tool lets you search for players linked accounts if any are found.
  • JSON values exported via the database dumper now use proper null values for arguments.
  • Renamed the attribute_special_edition_label argument to attribute_custom_edition_label for better clarity.
  • Removed the encoding arguments for the database dumper, all commands will now be exported in UTF8 with multi-byte support.
  • Removed the included emoji font, as nothing uses it anymore in favor of Remix Icon.
  • Fixed a crash that could happen with the reflector window related to viewing static arrays.
  • Fixed items not equipping to your loadout on the main menu if you clicked equip via an item drop.
  • Fixed some rumble pickups, such as spikes, not showing during goal replays when using CodeRed loadouts.
  • Fixed some instances of your CodeRed loadout not applying during goal replays.
  • Fixed custom terminal themes for styles causing the terminal font to reset to default.
  • Fixed title ids not printing their instance number for the database dumper.
  • Upgraded the internal ImGui framework to version 1.91.7.
  • Internal code refactoring and bug fixes.

🚀 Launcher Changelog (v1.4.1)

  • Upgraded from .NET 8.0 to .NET 9.0, which will require you to download the new runtime if you only have .NET 8.0 installed.
  • Added a new category section in the news tab to indicate what the news article is about without having to click on it.
  • Changed the default injection time from 20 seconds to 2.5 seconds, which I forgot to do a long time ago.
  • Reduced the memory footprint of the news tab by more than 1/4th related to images and caching.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.4.7

10 Jan 04:00

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📚 Module Changelog (v2.4.7)

  • Added a new Adobe scaleform tab to the reflector window, which lets you view the games UI tables, columns, and values.
  • Added a new Database tab to the style editor which acts as an example of different hex colors and how they're displayed.
  • Added another 16 attribute arguments for the database dumper, check the wiki for a full list of arguments and examples.
  • Added more internal safety checking and error messages before initializing in case something goes wrong.
  • Custom special edition labels will now be printed in the CodeRed log file just like normal editions.
  • Remade how custom styles are parsed and written related to custom terminal themes and accents.
  • Fixed the connections window sometimes not showing all available linked accounts when searching.
  • Fixed the [UTF16] option not working properly for the database dumper commands.

🚀 Launcher Changelog (v1.4.1)

  • Upgraded from .NET 8.0 to .NET 9.0, which will require you to download the new runtime if you only have .NET 8.0 installed.
  • Added a new category section in the news tab to indicate what the news article is about without having to click on it.
  • Changed the default injection time from 20 seconds to 2.5 seconds, which I forgot to do a long time ago.
  • Reduced the memory footprint of the news tab by more than 1/4th related to images and caching.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.

v2.4.6

01 Jan 17:32

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📚 Module Changelog (v2.4.6)

  • Added a new Unreal Reflector window for developers, this tool lets you view game objects and their properties in real time.
  • Added a new database dump argument for offline products, product_attribute_names, which prints its attribute names if any are found.
  • Added over 20 new product attribute arguments for the database dumper, check the wiki for a full list of arguments and examples.
  • Renamed the database argument online_attribute_string to online_attribute_names for consistency reasons.
  • Fixed the database dumper not escaping some specific special characters, turns out Psyonix likes to add random escape characters to strings for no reason.
  • Fixed the garage_remove_elon setting causing your car to have the mystery cloth stuck on it after revealing drops.
  • Fixed the connections window not displaying account ids as of the last Rocket League update.
  • Internal bug fixes and lots of code refactoring.

🚀 Launcher Changelog (v1.4.1)

  • Upgraded from .NET 8.0 to .NET 9.0, which will require you to download the new runtime if you only have .NET 8.0 installed.
  • Added a new category section in the news tab to indicate what the news article is about without having to click on it.
  • Changed the default injection time from 20 seconds to 2.5 seconds, which I forgot to do a long time ago.
  • Reduced the memory footprint of the news tab by more than 1/4th related to images and caching.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.