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Pull requests: WayofTime/BloodMagic
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Prevent tick acceleration from duping items in the alchemy array
#2168
opened Apr 2, 2026 by
Saereth
Contributor
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add check for empty block in fluid sigil placement, and waterlogging
#2167
opened Feb 22, 2026 by
Phil-M-H
Contributor
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Soft Touch & Fortuna Extract fix try 2
1.20
#2148
opened Dec 16, 2025 by
stellanera98
Contributor
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fix spectral sight with mixins (backport #2005 to 1.18)
1.18.2
#2006
opened Nov 9, 2023 by
dphaldes
Contributor
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Remove generated resource cache and add entry to local .gitignore
1.18.2
enhancement
Fixed in Dev
Close on next version release.
#1935
opened Oct 19, 2022 by
keraldi
Collaborator
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Fix the AE2 meteor not including sky stone or fluix blocks
1.18.2
#1931
opened Sep 22, 2022 by
beholderface
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Added "Default Ranges" to Ritual Documentation. + Related Tweaks.
1.18.2
#1930
opened Sep 4, 2022 by
VT-14
Collaborator
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Intercept onLivingHurt if player holds Dagger of Sacrifice
1.16
#1897
opened Jun 11, 2022 by
keraldi
Collaborator
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Fix potential side effects for damage tracking by limiting tracked damage to player health.
1.16
#1896
opened Jun 11, 2022 by
keraldi
Collaborator
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Add gitignore entries for Visual Studio Code
1.16
#1895
opened Jun 11, 2022 by
keraldi
Collaborator
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[1.16.3] Russian Translation for Blood Magic
1.16
enhancement
#1799
opened Mar 22, 2021 by
WayofTime
Owner
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update book.json for to simplify the work of translators
1.16
#1798
opened Mar 22, 2021 by
highestinthespb
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